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Thread: Dear mages...

  1. #21
    Player
    Yoohre_WildRiver's Avatar
    Join Date
    Apr 2011
    Posts
    758
    Character
    Yoohree Reborn
    World
    Zalera
    Main Class
    Culinarian Lv 70
    also i see more mages complaining about mp than melees (complain about something melee related (?))

    and im sorry for the ones that are actually not complaining, you should know this post is not meant for you.

    what i was trying to say is that people just wnat SE to change stuff istead of trying stuff that is in the game already

    im an archer and i do eat my acc+ food. since im cul also i make my lunchbox before going to battle
    (0)

  2. #22
    Player
    Deceptistar's Avatar
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    Jul 2011
    Location
    Uldah
    Posts
    530
    Character
    Deceptistar Meow
    World
    Leviathan
    Main Class
    Astrologian Lv 91
    Quote Originally Posted by Lemuria View Post
    Dear melee's. Stop complaining about the lack of heals, because your conjurers heals now cost more than 15% of their MP total and start carrying potions and equipping your own heals!

    You see how that works both ways?
    lol amen! ;P

    and btw this forum is far less complaining.
    more than 90% of the jps are saying the same thing (about mp cost)
    (3)

  3. #23
    Player
    Yoohre_WildRiver's Avatar
    Join Date
    Apr 2011
    Posts
    758
    Character
    Yoohree Reborn
    World
    Zalera
    Main Class
    Culinarian Lv 70
    also it dosent work both way you see

    a healer job is to heal if melees get their pots on you would be alone in a corner bored to death >.<, unless you ask for melees to equip trowing potions to enfeeble the mob which would be nice to.

    so everyone, start using consumables before asking to "fix' stuff

    thank you
    (0)

  4. #24
    Player
    Rowyne's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Not all of us are complaining. Some of us like the changes.

  5. #25
    Player

    Join Date
    Jun 2011
    Location
    Ulda'h
    Posts
    122
    You know what? I'm a 50 thurm and beat the 50 Dungeon and got the mage pants and I love my class! Thurm is better than ever! Whaooo!!
    (1)

  6. #26
    Player
    Yoohre_WildRiver's Avatar
    Join Date
    Apr 2011
    Posts
    758
    Character
    Yoohree Reborn
    World
    Zalera
    Main Class
    Culinarian Lv 70
    yay pants!
    (1)

  7. #27
    Player
    Yoohre_WildRiver's Avatar
    Join Date
    Apr 2011
    Posts
    758
    Character
    Yoohree Reborn
    World
    Zalera
    Main Class
    Culinarian Lv 70
    (0)

  8. #28
    Player
    Kafeen's Avatar
    Join Date
    Mar 2011
    Posts
    463
    Character
    Valega Kazenoko
    World
    Excalibur
    Main Class
    Fisher Lv 80
    Quote Originally Posted by Yoohre_WildRiver View Post
    a healer job is to heal if melees get their pots on you would be alone in a corner bored to death >.<, unless you ask for melees to equip trowing potions to enfeeble the mob which would be nice to.
    Conjurers aren't dedicated healers though. Maybe after the job system is introduced they'll have the option of focusing on being a healing, at the moment their rolls are mixed. The also have their elemental nukes and DoTs. Not all conjurers want to be healers but most melee will expect them to be in a party.
    (4)

  9. #29
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Kafeen View Post
    Conjurers aren't dedicated healers though. Maybe after the job system is introduced they'll have the option of focusing on being a healing, at the moment their rolls are mixed. The also have their elemental nukes and DoTs. Not all conjurers want to be healers but most melee will expect them to be in a party.
    exactly
    /10char
    (1)
    Healer strike is ridiculously foolish and accomplishes nothing

  10. #30
    Player
    Ecchi_Goshujin-sama's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    48
    Character
    Myuki Kazumi
    World
    Excalibur
    Main Class
    Thaumaturge Lv 65
    Here are my personal thoughts: (Not trolling here or anything)

    People with CONs complain because the cost of heals have gone up considerably. I will agree that this high MP cost in heals is a bit much BUT the class is still playable. As many mentioned, MP management is key now. Since the patch released, I've had to change my play-style to adjust to the new changes, and by now I'm able to manage my MP just fine by using the right skills. Using food to raise the MP pool also helps as well.

    But the way I see it, this is an incomplete form of the battle system they have in mind. As it was stated in the "Battle Reform Blueprint":

    The decision: attribute point allotment will no longer accompany gains in physical level, and will instead occur when characters rise in class rank. Although the amount in frequency of points awarded will be lower than previously, players will find that each point will have a more profound effect.
    This alone puts a little relief, since if that goes in effect by 1.19, then those points I have put in MND will have a higher effect than now, which means a higher MP pool. I just hope they do it right so it offsets the high MP cost of cure spells and whatnot or at least a bit more balanced where you still have to manage MP but not to the point to where by 6 to 7 heals you're already almost down to 0 or very low MP.
    (0)

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