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  1. #1
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quote Originally Posted by Felessan View Post
    1. Good Healers don't need Ballad
    2. On single target Foe is worse damage buff than TA - 10% damage up for 30% uptime for mages only VS 10% damage up for 16.7% uptime for everyone in party
    3. Goad is just good enough to prevent 1 melee from beeing TP staved, so if you have only MNK/DRG melee than you don't need a BRD.
    Quote Originally Posted by Remilia_Nightfall View Post
    Ok. Thanks for letting us know.

    Ah, FYI - good bards don't need buffs to be top DPS.

    You're welcome.
    HAHAHA

    Staisy Chan (Felessan) you again, that dude in the DPS subforums who says that BRD can't exceed 400DPS on dummy without IL115 weapon

    Go tell all the top teams around the worlds and your server that their healers doesn't need Ballad during progression, and if they need, they suck. They would probably give you the big middle finger.
    (6)

  2. #2
    Player
    Rose-Wild's Avatar
    Join Date
    Aug 2013
    Posts
    394
    Character
    Rose Wild
    World
    Cactuar
    Main Class
    Archer Lv 80
    Quote Originally Posted by Ooshima View Post
    HAHAHA

    Staisy Chan (Felessan) you again, that dude in the DPS subforums who says that BRD can't exceed 400DPS on dummy without IL115 weapon

    Go tell all the top teams around the worlds and your server that their healers doesn't need Ballad during progression, and if they need, they suck. They would probably give you the big middle finger.
    I'm not going to go as far to say that heals needing ballad suck but my static is far from the best and my heals never needed mana in our t1o and t11 kills.

    Like some people mentioned it's a matter of not having your people die all the time so they don't waste mana on raising people.

    As far for the guy telling me that i was calling people trolls for no reason i actually gave reasons for each one of them and all where speaking nonsense and where proven wrong.

    Like the frozen parser or the guy that clearly had no idea about t12.


    Then we have more people that obviously din't read my op and just come to say that i want to be top dps when it's far from that and the stuff i sudggest woudln't change that much. It would be like 10 or + 20 dps and that's our natural dps that we lose by the use of Songs.

    What's even more funny it's people coming to tell me how Bard is ment to be played when they have 0 experience in raid content. Most of them with like not even t9 down and me being Bard since release. And extrapolating my demand when they don't realise that's not even that big of a buff.
    (1)
    Last edited by Rose-Wild; 11-14-2014 at 02:15 PM.

  3. #3
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quote Originally Posted by Rose-Wild View Post
    I'm not going to go as far to say that heals needing ballad suck but my static is far from the best and my heals never needed mana in our t1o and t11 kills.

    Like some people mentioned it's a matter of not having your people die all the time so they don't waste mana on raising people.
    The key word there is progression. If course when you are comfortable enough for a kill, your team mates won't be dying like flies, your healers get used to the fight to be able to optimize their healing options, and your SMN (if any) should be able to optimize a little on MP usage. Then of course, Ballad become less of a need.

    But during the progression parts when people are still figuring out things then you will probably need the songs to be able to push the fight as far as you can before wiping.

    Unless there's a team out there there proclaims that they never required Ballad and a Bard in their team right from the start of a new coil progression patch, which I don't think so.

    Nonetheless I believe that most bard's only gripe is the nerf on Rain of Death (effect being transferred to WAR), and the gear scaling compared to other jobs part. As of now it is probably still okay, but you can already noticed a widening gap where MNK/BLM seems to be running away when we compare IL70 sets with IL110 sets. Of course, this is solely based on the assumption on max potentials via testing on dummies, without taking into account of fight types where movement and boss down times may affect overall DPS potentials.

    However, if moving forward to 3.0 and the kind of gearing progression remains status quo, then we could see a rather significant gap with IL150 and higher sets. I don't think BRDs need that kind of adjustment to their skills like how SE have been adjusting some of the jobs right now, but at least ensure that BRD's gear scaling is up to par and consistent with the rest of the jobs so that future upgrades will not result in other DPS jobs's max DPS potential are on a run away from BRD's max potential.
    (3)