The comment about waiting til the content becomes easy enough to beat happened to me in FFXI. It happened so early that the rest of my time (years of it) was soloing as BLM and other jobs but my subjob was always aimed to healing myself in fights. When I played this way, one death set me back 3 hours of work or maybe my whole night of playing. I ended up leaving the server, lost my linkshell and lost some friends because of this.

Maybe SE should make the class guilds aim at allowing people to play content and be graded or taught whatt to do, and build solid players where they played scenarios out and learned from them.

Sorry to hear that this is happening to you, as well as other players, it's the thought that I was sadly the one that open the gates of hell that everyone else followed and left someone hurt a few days ago, that I even had to say, this is wrong. So wrong that I went back to crafting and realy haven't played coils in the last few days.