I offered 6-10k per repair before the patch (dependant on item rank and urgency of repair), and I still offer 6-10k per repair now (dependent purely on what kind of mood I'm in).

There's still some items that can be bought for cheaper than the repair material, for example the other day in the wards there was 8 R45 belts for sale for just 3k when it would cost 4.5k to repair them. So I bought them all and will just discard when they're damaged since it's cheaper. I know I was paying double that to get my belt repaired before that.

Another thing I've been doing recently is offering 2 dark matter as reward for the repair.


The repair system is a massive gil sink and will likely send the ingame economy into a depression. The gil gain with the reduced gil rewards is less than the gil loss from spending on repairs. I expect people will soon start budgeting their gil reserves and the rewards for repairs will become much less. We'll see how this plays out after they've made the other changes.