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  1. #1
    Player
    Seoki's Avatar
    Join Date
    May 2011
    Posts
    104
    Character
    Swift Slaughter
    World
    Adamantoise
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by silentwindfr View Post
    ...
    I believe you're missing the fundamental problem of the class, although it might "simpler" in your eyes because of less button presses then those are needed for MNK or NIN.
    MNK and NIN are not punished for missing a mechanic or screwing up they continue soar with DPS and maybe only lose out on 5-10 overall DPS for a mistake.
    They simply do not need to play perfect and continue to breeze by with amazing DPS

    DRGs need to play absolutely perfect to do their DPS and even during a perfection execution of the rotation it comes no where CLOSE to MNK or NIN.

    How is it fair that regardless of how well you do, mathematically you'll never reach the other classes? Is that fun? No it's not.

    NINs get their ninjustsu every 30 seconds and that is their class defining actions.

    Why are DRGs' jumps on a 90s? 120? 180?

    How is that fair?

    I could continue but just read the topic over; there are fantastic points brought up by others that really delve deep into the problem of the DRG class.

    And that is it's simply not up to par of other DPS.

    Remember WAR was inferior to PLD in 2.0
    Buffed

    BLM was "worthless and irrelevant" in SCOB in 2.2
    Buffed.

    DRG is "worthless and irrelevant" in FCOB in 2.4
    ???
    (3)
    Last edited by Seoki; 11-10-2014 at 09:17 PM.

  2. #2
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Seoki View Post
    Remember WAR was inferior to PLD in 2.0
    Buffed
    When it was, "oh goddamn a Warrior" in every single dungeon, trial, and raid, there was a problem. Rightfully so.

    BLM was "worthless and irrelevant" in SCOB in 2.2
    Buffed.
    Remember how it was worthless and irrelevant for anything beside BCoB:T4 and Bray speed runs? Rightfully so.

    DRG is "worthless and irrelevant" in FCOB in 2.4
    ???
    DRG is having a hard(er) time now that bosses like to randomly turn around but this isn't a new thing. It happened in SCoB as well, Turns 2, and 4, in particular. I think it would be silly to say DRG won't get some kind of helping hand but I don't really believe they'll simply remove positionals. Rather they'll make the ones they have now stronger. Which will probably have the same effect as BLM being bottom of the barrel to BLM being king of all saiyans.
    (1)

  3. #3
    Player
    pompey_dan's Avatar
    Join Date
    Jul 2011
    Posts
    189
    Character
    Pompey Dan
    World
    Ragnarok
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Exstal View Post
    DRG is having a hard(er) time now that bosses like to randomly turn around but this isn't a new thing. It happened in SCoB as well, Turns 2, and 4, in particular. I think it would be silly to say DRG won't get some kind of helping hand but I don't really believe they'll simply remove positionals. Rather they'll make the ones they have now stronger. Which will probably have the same effect as BLM being bottom of the barrel to BLM being king of all saiyans.
    I hope they don't touch positionals, just HT increase to 20% and jump CD reduced to 30s. Keeping positional requirement will keep the required skill ceiling high to warrant the potential extra dps
    (0)
    http://solitude.guildwork.com

  4. #4
    Player
    Seoki's Avatar
    Join Date
    May 2011
    Posts
    104
    Character
    Swift Slaughter
    World
    Adamantoise
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Exstal View Post
    ...
    I can't tell if you're agreeing with my first two points but your last point really exemplifies my first suggestion on the first page of the thread.

    They should simply buff the potency of their skills to really reward perfect execution of their rotation.

    It would make great dragoons even better and give them a competitive edge for FCOB.

    Save any class reworks (ala WAR) for 3.0 which I'm pretty sure they'll get since they are now the poster child for the game.
    (0)