Results 1 to 10 of 500

Dev. Posts

Hybrid View

  1. #1
    Player
    Mardel's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    761
    Character
    Eru Meru
    World
    Gilgamesh
    Main Class
    Pugilist Lv 55
    Some of my suggestions:

    1. Swap the dot/debuff of Phlembotomize and Disembowel.
    (This would help with the initial rotation issue of the mob moving around and making them miss HT)
    This also allows for their to be a BENEFIT for bring x2 DRG. Meaning one drg doesn't have to waste a GCD putting up phlembotomize. (Kind of like monk w/ dragon kick or ninja w/ the slashing debuff)

    2. Have Feint become and OFF GCD skill on Perfect Balance timer, grants an impulse rush buff that waves positionals for 7 seconds

    3. Have Keen Flurry grant the trait "Dragon Skin" (while drg) allowing them to absorb 5% of magic damage taken as hp.

    4. Make Piercing Talon off GCD still costs some TP.

    5. Have Chaos thrust "Crit procs" grant the drg a chance to throw a free piercing talon.

    Any of the above would have a nice beneficial effect on DRG's play style. Not saying implement all of these, but some of them would be pretty helpful to bring dragoon up to par.
    (5)

  2. #2
    Player
    LordMaitreya's Avatar
    Join Date
    Aug 2013
    Posts
    91
    Character
    Jsun El
    World
    Gilgamesh
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Mardel View Post
    Some of my suggestions:
    No to all of this. Dragoons need to be made more Dragoon like with more potency and less CD on their jumps. Right now they are just Lancers who jump once in awhile.
    (0)

  3. #3
    Player
    Mardel's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    761
    Character
    Eru Meru
    World
    Gilgamesh
    Main Class
    Pugilist Lv 55
    Quote Originally Posted by LordMaitreya View Post
    No to all of this. Dragoons need to be made more Dragoon like with more potency and less CD on their jumps. Right now they are just Lancers who jump once in awhile.
    1. Every job is like that herpderp. Paladin is just a gladiator with a few extra skills... monk is a pugilist with a few extra skills... get the picture?\

    2. So what you are saying is you wouldn't like being able to not have to use a piercing debuff if your GET STUCK with another dragoon?

    3. The only way we'd become more "dragoon" like is if lancer was more dragoon like to begin with.

    4. Please ignore this guy as he doesn't grasp the issue.
    (2)
    If whatever you're shooting doesn't die after you pump 8, 32 caliber, slugs into it, it's probably a dragon.