Results 1 to 10 of 73

Hybrid View

  1. #1
    Player

    Join Date
    Dec 2012
    Location
    Limsa Lominsa
    Posts
    1,066
    Quote Originally Posted by Riepah View Post
    Hi there.

    One major thing that bothers me about this game, is that there seems to be virtually no challenge for small groups. The three new dungeons are nice and fun, but they're hardly difficult, and the rewards you get are accordingly underwhelming, pretty much near worthless, aside from the tomestones.

    It seems like there is quite a gap between 4 man and 8 man content, for some reason. As far as remotely relevant content goes, we skip from faceroll easy 4 man to 8 man content where having a handful of inexperienced players in the group basically means you're not going to beat it.

    Could we have some middle ground, please? I'd really love some content that's actually difficult but for a party size of 4 instead of 8. It's much easier to get a small group of somewhat competent players together than it is to get a large one, and if there was more difficult and challenging content for small groups, the rewards for said content could also be something a little bit more exciting and less outdated.
    The reward is tome gear.

    The challenge is the end game dungeons.



    The reward is real.

    Except elitists complain that the tome gear shouldnt equal coil gear so they lower the tome gear ilvl, then add hunts, then elitists complain that there is no point in doing coil now.

    The challenge is real.

    Except the forums complain that the dungeons are too hard and they nerf them.

    Pharos Sirius for example.

    /thread
    (3)

  2. #2
    Player
    Prototype909's Avatar
    Join Date
    Aug 2013
    Posts
    532
    Character
    Haken Browning
    World
    Midgardsormr
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Daniolaut View Post
    Pharos Sirius for example.

    /thread
    Pharos Sirius was ignored because it was blatantly harder than the other two dungeons in that patch cycle but dropped the same tier of rewards. Nobody wants to waste their time doing content that is hard yet doesn't offer anything for the added difficulty, unless you're into novelty and then something like Savage Coil is probably right up your alley.
    (0)