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  1. #1
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80

    Should macros be removed

    I'm wondering is there's a percentage of players who think macros should be removed fromt the game altogether and I put toghether a list of likely arguments for that outcome:
    • It's unnecessary: Consider this. Every command in the macro can be used in the chatlog. Also consider that skills and such can be done manually, even the Gearsets and be directly placed on hotbars without a macro. which brings me to my next point.
    • It's slow: It's deliberate. Macros have a wait subcommand limited to whole seconds. Nanosecond based precision is impossible. There is also animation lock and latency to deal with. Hence why dynamic contests like a Discipline or War and Magic don't use multi-command macros, but crafters, who work more closely to a turn-based system, do
    • It's an RMT's tool: Consider this. RMT spams ads for their (illegal) "service" and given their nature of using bots I highly doubt that that spam message was personalized just for you. Outside of tells they also used macros to bot for crystals, materia and mats to sell at high prices.
    With all that in mind, what do you think? Should macros be removed or should they stay, and why apart frm the above dp you think they should go?
    (0)

  2. #2
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    There's really no reason not to remove them with how "useful" they are in regards to mechanics;

    - They can't be very specific to actions. You can't word a macro to "click off" a debuff from what I've seen, nor can you macro something that a button would function differently under different circumstances (like holding another key, or a sequence of skills)

    -You can't macro them to split seconds, only whole seconds. This kills the effectiveness to use them in combos.

    -People who spam macros...well we're getting into individuals who abuse things.
    (1)

  3. #3
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,456
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Morningstar1337 View Post
    • It's unnecessary: Consider this. Every command in the macro can be used in the chatlog. Also consider that skills and such can be done manually, even the Gearsets and be directly placed on hotbars without a macro. which brings me to my next point.
    • It's slow: It's deliberate. Macros have a wait subcommand limited to whole seconds. Nanosecond based precision is impossible. There is also animation lock and latency to deal with. Hence why dynamic contests like a Discipline or War and Magic don't use multi-command macros, but crafters, who work more closely to a turn-based system, do
    The first two points kind of contradict each other, unless you can type at 400 words/minute, and RMT don't use the game's build in macros to spam tells.
    (16)

  4. #4
    Player
    Nikita's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,098
    Character
    Her Majesty
    World
    Excalibur
    Main Class
    Summoner Lv 60
    No.

    I'm also tired of all the inconveniences to the average player "because RMT".
    (29)

  5. #5
    Player
    TheCurls's Avatar
    Join Date
    Aug 2013
    Posts
    559
    Character
    Aija Dal
    World
    Balmung
    Main Class
    Summoner Lv 90
    Macros are very useful in helping tell your party what you're doing, whether it's raising a dead person so your other healer doesn't expend Swiftcast, letting the other tank know you're Provoking the boss, etc.

    Macros just aren't for crafters and RMT.
    (9)

  6. #6
    Player
    Aylis's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    801
    Character
    Aylis Tessier
    World
    Balmung
    Main Class
    Scholar Lv 80
    No no no no no no no no no absolutely NO!!!
    As a bard I rely on macros to communicate with my parties when i activate certain songs for them. The healer doesn't have to stop to ask for Ballad or the other maybe bard in the party knows when I'm singing a song so they don't activate theirs.
    As a Scholar my pet commands are all tied to macros making controlling the pet much more easier to combine abilities when I need them to combine. This isn't even including how faster macros have made healing and buffing. Instead of clicking all over the place, click one macro and the person I wanted to heal or buff is healed and buffed.

    We already lost so many basic functions due to the RMT scare and it didn't stop anything. RMT are still here. How many more functions do we have to lose because of RMT scares until the game is virtually unplayable?
    (8)
    Last edited by Aylis; 11-09-2014 at 03:49 AM.

  7. #7
    Player

    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,201
    My keyboard came witha software to use macros, it also has a lot of extra buttons.

    even if they removed macros I could if i wanted make any macro by using that software

    so it wouldn't really make a difference
    (1)
    http://websta.me/n/kiaraicencroft.ffxiv (Kiaraicencroft.ffxiv@instagram)

  8. #8
    Player
    WinterSolstice's Avatar
    Join Date
    Jul 2014
    Posts
    203
    Character
    Winter Solstice
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    Congrats OP, you've suggested one of the worst ideas I've seen on here in a while.

    1. RP
    2. Better communication during fights
    3. Crafting
    4. Certain combat mechanics, such as raising

    If you really think the lack of macros would change much of anything about the RMT market, you are very wrong.

    Macros can also do many more neat things that lots of people aren't aware of. There is a quite large Reddit thread somewhere detailing this, I suggest you search for it and educate yourself.
    (14)

  9. #9
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by WinterSolstice View Post
    Congrats OP, you've suggested one of the worst ideas I've seen on here in a while.
    I'm well aware of that. There's a good reason this is called Devil's Advocacy. Thought I guess I should have made it clear that I actually support macros in game and am happy the responce to my suggestion was negative
    (0)

  10. #10
    Player
    Fornix's Avatar
    Join Date
    Aug 2013
    Posts
    645
    Character
    Fornix Amygdala
    World
    Odin
    Main Class
    Gladiator Lv 60
    Crafting without macro's would be a major pain in the ass. Less people would most probably end up crafting, as a result prices on many crafts will undoubtedly rise. We'll get people complaining that prices are too high and RMT is the only viable way to purchase consumables and the likes.

    Quick communication in PF groups with people who refuse to join on VoIP would be impossible. People would probably come crying on as to how they're being refused in PF groups for not willing to join VoIP.

    RMT's can no longer be sent a quick, personalized reply back to tell them to sod off and instantly get blacklisted. Doing such will require more manual effort again as well .
    (0)

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