

With an added risk of being stuck in a GCD when something unexpected happens.
Though I have no experience when it comes to the predictability and "spikiness" of raiddamage in this game, provided nobody fails.
If it is all predictable, then DPSing would be logical.


Everything is basically 100% predictable in this game. There are very few true RNG elements of any fight up to and including T13, and those are pretty much just "picks (semi-)random party member(s) to deal with a mechanic". Said mechanics don't usually involve healing in any way.
XI: Zeroblade, Titan Server
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