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  1. #1
    Player
    Pyros's Avatar
    Join Date
    Aug 2013
    Posts
    33
    Character
    Pyros Eien
    World
    Omega
    Main Class
    Arcanist Lv 60
    Having no cooldown wouldn't help since they're still being checked server side and lag would still force you to wait until you input next or randomly fail, see any 2 off GCD abilities put together, as well as off GCD+instant skills sometimes failing and such. The solution would have been to make mudras client side only, so they wouldn't be affected by lag. Then ninjutsu is checked server side as usual to prevent cheats, it's not like casting mudras does anything until you ninjutsu anyway.

    Not a big deal but it's pretty annoying at times, as lag spikes will generally mean a failed ninjutsu. This isn't really new either, there's always been issues in this game with off GCD abilities, for example you cast Swiftcast then Rez(or whatever else), and sometimes you will actually start casting the Res even though you gained the swiftcast buff, sometimes you'll start casting then it'll cancel the cast because Swiftcast fired "at the same time", and sometimes it works as you'd expect.
    (1)

  2. #2
    Player
    Zish's Avatar
    Join Date
    Aug 2014
    Posts
    40
    Character
    Zish Kun
    World
    Behemoth
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Pyros View Post
    Having no cooldown wouldn't help.
    It absolutely would.

    You could input your combo without delay or having to make sure your next mudra isn't on a cooldown, thus your chain would not be interrupted.

    For the user this would remove the issue of sometimes clipping mudras due to lag.
    Ex: You input your entire combo line (near instantly if you're fast enough), and as long as you got it in the right order, the server cannot argue with you after you've pressed the buttons.
    (1)

  3. #3
    Player
    Pyros's Avatar
    Join Date
    Aug 2013
    Posts
    33
    Character
    Pyros Eien
    World
    Omega
    Main Class
    Arcanist Lv 60
    That's not how it'd work though. It isn't the fact there's a cooldown that makes it check the server, the game does that for every skill regardless of wether or not they have a cooldown. It'd still check regardless because using Ninjutsu puts all your mudras on cooldown. What you're describing is what would happen if the mudras were done client side like I suggested. There's also the animation lock thing, you couldn't just input all 3 mudras in a row regardless because it'd need to wait for the animation to play(which is also why you can't pop 2-3abilities during GCD even with 15ms ping, they all have inherent animation locks, and that includes mudras). Having them client side though would let them queue properly and always perform at max speed regardless. Removing the cooldown would still make them act weird when you get a lag spikes, cancel each other if you press too fast and you still wouldn't be able to input them instantly due to animation locks.
    (2)

  4. #4
    Player
    RickXRolled's Avatar
    Join Date
    Jan 2014
    Posts
    204
    Character
    Ryan Norris
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    I'm playing on US servercluster from Europe. I don't fail ninjutsu and do over 500 dps on dummies consistently.
    (0)

  5. #5
    Player
    SolarMisae's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    191
    Character
    Miah'li Nelhah
    World
    Midgardsormr
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by RickXRolled View Post
    I'm playing on US servercluster from Europe. I don't fail ninjutsu and do over 500 dps on dummies consistently.
    That is great for you but it doesn't mean other people DON'T have this problem.
    (8)

  6. #6
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Quote Originally Posted by RickXRolled View Post
    I'm playing on US servercluster from Europe. I don't fail ninjutsu and do over 500 dps on dummies consistently.
    I had no idea training dummies were inside instances O.O

    I don't fail Ninjutsu anywhere, because I have to babysit my hotbar. DPS has zero to do with the topic.
    (5)

  7. #7
    Player Skyl1n3's Avatar
    Join Date
    Aug 2013
    Posts
    530
    Character
    Sky Lionheart
    World
    Phoenix
    Main Class
    Lancer Lv 51
    Quote Originally Posted by RickXRolled View Post
    I'm playing on US servercluster from Europe. I don't fail ninjutsu and do over 500 dps on dummies consistently.
    Good for you, here have a cookie, now run along.

    Anyway back OT maybe a suggestion could be to give the Mudras an instant cooldown and give the Ninjutsu command a .5/1s cast so the server can then check which Mudra combo you have input and then execute the correct Ninjutsu with 0 possible errors with the Mudras.

    Say for example you do Jin->Ten->Chi for Doton, inputting the 3 Mudra will be instant because of no cooldown therefore making it impossible to mess up from lag or other means, then you hit Ninjutsu and it casts for 0.5 to make up for the instant Mudras and the server has enough time to check which combo you entered.
    (4)
    Last edited by Skyl1n3; 11-08-2014 at 11:08 PM.