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  1. #1
    Player
    KariArisu's Avatar
    Join Date
    Aug 2013
    Posts
    180
    Character
    Kari Arisu
    World
    Siren
    Main Class
    Pictomancer Lv 100
    If we are gaining too many tomestones from hunts, you could at least give us more Allied Seals.

    I honestly don't care if Hunts are worse off for farming tomes, my problem is that you made it take longer to upgrade Animus Weapons with this patch. I used to be able to get 2 Alexandrite for every 10 A Rank Hunts. 200 Seals gave one, 800 Myths gave an Alexandrite Map. Now it takes twice as many hunts to produce the 400 Soldiery needed for a map. So instead of 2 every 10 A Ranks, it's now 3 every 20 A Ranks.

    You made Atma easier to obtain, but further upgrades more time consuming.
    (13)

  2. #2
    Player
    GatorWPB's Avatar
    Join Date
    Dec 2013
    Posts
    36
    Character
    Twerkyn Mcgerkyn
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by KariArisu View Post
    I honestly don't care if Hunts are worse off for farming tomes, my problem is that you made it take longer to upgrade Animus Weapons with this patch. I used to be able to get 2 Alexandrite for every 10 A Rank Hunts. 200 Seals gave one, 800 Myths gave an Alexandrite Map. Now it takes twice as many hunts to produce the 400 Soldiery needed for a map. So instead of 2 every 10 A Ranks, it's now 3 every 20 A Ranks.

    You made Atma easier to obtain, but further upgrades more time consuming.
    This. As someone that just completed Animus, the Alex step for relic was made more difficult all around. Very frustrating.
    One option is to reduce the cost of Mysterious map to 200 soldiery. Myth to Sold conversion was 4:1, so the cost of the Mysterious Map should be 25% what it was for Myth.
    (9)