Updated.
Drops from first t13 down were Tank Body and SMN Book
Updated.
Drops from first t13 down were Tank Body and SMN Book
T10 caster ring and healing helm
Check my lodestone for ring.
Hmm, that is interesting, cause it would take the loot list to more than 18 items for turn 10.
Check my lodestone.![]()
Ah, I see what you are saying now and I agree it is kinda strange.
Not surprising. Without Ninjia, in SCoB originally each turn have 3 for each job/category for the first 3 turns:
- Tank 3
- Healer 3
- Caster DPS 3
- DRG 3
- MNK 3
- BRD 3
This makes it on average, 18 items, minus 1 or 2 depending on whether there is any turns that dropped 2 Slaying (STR) accessory which is shared by DRG/MNK for the first 3 turns.
If you add in ninja, that would make it 21.
But there is only 7 more pieces than SCOB and 3 pieces more than the first coil
1-5 = 70 pieces
1 = 17
2 = 17
4 = 18
5 = 18
6-9 = 66 pieces
6 = 16
7 = 16
8 = 16
9 - 18
10-13 = 73 pieces. with 10 weapons it should logically be
10 = 18
11 = 18
12 = 18
13 = 19
Having 22 pieces in turn 10 means that the later coils will have less loot (like 22/18/14/19). And that will imbalance the drop rate of certain items so items in turn 10 have a 9%(1/11) chance and items in turn 12 would then be 14%(1/7)
Last edited by Magnesium02; 11-03-2014 at 07:48 PM.
Your SCoB numbers actually add up to 69 and not 66, therefore making up for difference of 5 pieces as opposed to your FCoB list. Something about your numbers is off.
No brain, no pain...
www.twisterhasen.de
Turn 8 was 16 not 18, my typo. Still 16+16+18+18 was 68 so you added up wrong too XD. 66 is the right number.
7 new pieces = MNK left hand side peices x6 plus weapon. And yes, previously most classes had 3 turns with 3 drops and one with 2. Adding a new class doesn't mean that you add 3 drops per turn, but that more classes will have turns with less drops
Last edited by Magnesium02; 11-03-2014 at 07:56 PM.
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