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  1. #1
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Turn 10 is already strict. You need very high dps. Much higher dps than being able to skip past the second ghost in Turn 9 and no one can die. No one. One death is all it takes to hit the soft enrage that will quickly kill you. You can't single tank or heal it either. (Not with current gear anyway). So if you needed a 5th dps to push the second ghost, you don't have anywhere near the dps for Turn 10.
    (4)

  2. #2
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by LunarEmerald View Post
    Turn 10 is already strict. You need very high dps. Much higher dps than being able to skip past the second ghost in Turn 9 and no one can die. No one. One death is all it takes to hit the soft enrage that will quickly kill you.
    https://www.youtube.com/watch?v=hvi63VeK1xU

    monk dies
    WAR dies
    WHM dies

    they still won. You might want to review your point

    Quote Originally Posted by MrSigy View Post
    Expect them to release savage coil Fcob then.
    Quite sure this version is a trimmed down version for savage.

    As previously stated they said "savage" was how they originally saw scob, however they did not implement it because they "thought" it would be too hard.
    not really. Savage mode is just the "done but not adjusted" version of a fight. Basically, they throw numbers people can barely if even survive, put rotations of attacks and patterns, test them to see if everything works, then tune the fight down to allow people to kill it without too many problems.

    So yeah this is a 100% sure trimmed down version of savage per definition, and they didn't think anything about it as they never considered to implement that version before people asked for it
    (1)
    Last edited by Kuwagami; 11-03-2014 at 12:02 AM.

  3. #3
    Player
    AkashiXI's Avatar
    Join Date
    Aug 2013
    Posts
    772
    Character
    Akashi Mousai
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by LunarEmerald View Post
    Turn 10 is already strict. You need very high dps. Much higher dps than being able to skip past the second ghost in Turn 9 and no one can die. No one. One death is all it takes to hit the soft enrage that will quickly kill you. You can't single tank or heal it either. (Not with current gear anyway). So if you needed a 5th dps to push the second ghost, you don't have anywhere near the dps for Turn 10.
    Major exaggeration. You just need to be produce close to optimal dps for your job, that's all that needs to be said. People can die, a SMN ie, and still win. It depends when they die though, especially the last phase.
    (1)

  4. #4
    Player
    Empressia's Avatar
    Join Date
    Oct 2013
    Posts
    595
    Character
    Carnage Incarnate
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Quote Originally Posted by LunarEmerald View Post
    Turn 10 is already strict. You need very high dps. Much higher dps than being able to skip past the second ghost in Turn 9 and no one can die. No one. One death is all it takes to hit the soft enrage that will quickly kill you. You can't single tank or heal it either. (Not with current gear anyway). So if you needed a 5th dps to push the second ghost, you don't have anywhere near the dps for Turn 10.
    yeah like some sidekick nub MNK in my static who's dead at last phase and at such giving us 0.1% wipe
    (0)