How much time took T7 world first ? Wasn't it 8 days ?
Anyway, those guys are awesome, they did well, congratz to them if they're reading me.

How much time took T7 world first ? Wasn't it 8 days ?
Anyway, those guys are awesome, they did well, congratz to them if they're reading me.
Turn 10 is already strict. You need very high dps. Much higher dps than being able to skip past the second ghost in Turn 9 and no one can die. No one. One death is all it takes to hit the soft enrage that will quickly kill you. You can't single tank or heal it either. (Not with current gear anyway). So if you needed a 5th dps to push the second ghost, you don't have anywhere near the dps for Turn 10.



https://www.youtube.com/watch?v=hvi63VeK1xU
monk dies
WAR dies
WHM dies
they still won. You might want to review your point
not really. Savage mode is just the "done but not adjusted" version of a fight. Basically, they throw numbers people can barely if even survive, put rotations of attacks and patterns, test them to see if everything works, then tune the fight down to allow people to kill it without too many problems.
So yeah this is a 100% sure trimmed down version of savage per definition, and they didn't think anything about it as they never considered to implement that version before people asked for it
Last edited by Kuwagami; 11-03-2014 at 12:02 AM.
Major exaggeration. You just need to be produce close to optimal dps for your job, that's all that needs to be said. People can die, a SMN ie, and still win. It depends when they die though, especially the last phase.Turn 10 is already strict. You need very high dps. Much higher dps than being able to skip past the second ghost in Turn 9 and no one can die. No one. One death is all it takes to hit the soft enrage that will quickly kill you. You can't single tank or heal it either. (Not with current gear anyway). So if you needed a 5th dps to push the second ghost, you don't have anywhere near the dps for Turn 10.


yeah like some sidekick nub MNK in my static who's dead at last phase and at such giving us 0.1% wipeTurn 10 is already strict. You need very high dps. Much higher dps than being able to skip past the second ghost in Turn 9 and no one can die. No one. One death is all it takes to hit the soft enrage that will quickly kill you. You can't single tank or heal it either. (Not with current gear anyway). So if you needed a 5th dps to push the second ghost, you don't have anywhere near the dps for Turn 10.
Anyone knows what loot dropped and which class setup they were using?
Been seeing that name a lot lately, congrats to them.
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