Setting aside for the moment any questions about how a DRG tank would function at lower levels, I also have to ask - what would make this job unique? I imagine quite a bit of time has been spent making sure DRK "feels" distinct from WAR or PLD. Throwing a fourth tank role into the mix, particularly so soon, would almost surely dilute the differences.
Moreover, as other posters have mentioned, by far the biggest barrier to tank availability is the toxic reactions other players have whenever a mistake is made. Adding a new class / job won't fix this, unfortunately.

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