Sadly there's no way they can do that without redoing the system from the ground up to take into consideration "fresh instances" and "in progress instances" - so it's nothing they'd likely do until a major overhaul, like maybe sometime in 3.x line of updates.

If that were the case, then how exactly does "In Progress" feature actually work then? Because clearly they can sort out which is which as the in progress clearly has a check as to the progress of the dungeon.





I don't think it prioritizes in progress runs over new runs currently. I've had friends that lose a player ask me to join, only to have me end up in a brand new run. I don't think an in progress only feature would fix anything, though. If anything it would make the queue worse because the vast majority of people would want to JIP rather than start a new run. All we'd see is threads complaining about how JIP queue is broken and/or has incredibly long wait times. You can't join an in progress run if nobody ever starts them from the beginning...
It basically queries the current dungeons and finds the ones that has some progress based on if say x boss is dead or past a certain barrier (like trash pulls in CT/ST etc.) Basically an "In progress only" being separate from new instances would require a different interface which is something they'd likely do come the expansion if anything.
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