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  1. #1
    Player
    Ulathskullsplitter's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    804
    Character
    Ulath Skullsplitter
    World
    Hyperion
    Main Class
    Dragoon Lv 90
    While i don't mind them adding a Lancer tank job i don't see how it would impact DF wait times all that much. People who want to be tanks are already tanks. People that don't want to tank aren't likely to start doing it just because a new tank job is introduced. Sure there will be people playing the new job but it will mostly be the same ones who were playing the other 2 tank jobs. SE could add 100 new tank jobs and it still wouldn't change the amount of people tanking. Especially one like your suggesting that would be 50 from day 1. A new tank class that has to be leveled would help low level DF queues for a little while while the tanks get it to 50 but wouldnt have an impact on wait times for endgame.
    (5)

  2. #2
    Player
    therpgfanatic's Avatar
    Join Date
    Feb 2014
    Posts
    330
    Character
    Charlemagne Martell
    World
    Malboro
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Ulathskullsplitter View Post
    While i don't mind them adding a Lancer tank job i don't see how it would impact DF wait times all that much. People who want to be tanks are already tanks. People that don't want to tank aren't likely to start doing it just because a new tank job is introduced. Sure there will be people playing the new job but it will mostly be the same ones who were playing the other 2 tank jobs. .
    Players usually do not choose classes based on party role, but rather the idea of the class.

    In general, people nearly always play the same kinds of classes in MMORPGs even though the mechanics may be wholly different.

    ex. if you play a Paladin in WoW, you'll probably play one in FF XIV.
    (1)

  3. #3
    Player
    TThibi's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    131
    Character
    Ohki Doki
    World
    Malboro
    Main Class
    Dancer Lv 100
    Was doing thinking at work besides actual work. Going by the new start cg added after 1.0 a player is able to manifest a job after receiving a crystal not a weapon. It occurred to me that is the clue to what the dev team wants to do. Instead of weapon determining job, they will switch to job crystals, and eliminate the classes adapting them into jobs unlocked with crystals instead of weapon type. Take for instance Conjurer, they eliminate conjurer replace it with redmage red mage crystal received, what do you do with conjurer? nothing it becomes a redmage, but redmage has 2 subclasses it becomes. at lvl 30 you do a quest and lose your redmage crystal, and gain a crystal for the subclass of your choice in this case Fencer a tank job, and Warlock an elemental dps/dot class. The unneeded job abilites are lost and you unlock your new factional job, at lvl 60 you can recieve another crystal and raise the other faction job from level 1.
    (0)

  4. #4
    Player
    TThibi's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    131
    Character
    Ohki Doki
    World
    Malboro
    Main Class
    Dancer Lv 100
    Stupid post limit, the whole purpose of the elimination of classes is to allow SE to move away from weapon locked job systems, and the clunky class system itself as it is a clone of the Monstrosity system implemented with seekers of adoulin FFXI. As long as jobs are locked to 1 weapon type it is difficult to develop this game further, for what purpose do you level Conjurer, Arcanist, Lancer, Thaumaturge, Gladiator, Pugilist, Marauder to lvl 50? You don't actually play those classes they are wasted space, by replacing those classes with root jobs you can take the game much further and develop hybrid jobs using a variety of iconic weapons and styles.
    (0)

  5. #5
    Player
    Xandim's Avatar
    Join Date
    May 2012
    Location
    Ul'dah
    Posts
    139
    Character
    Iskandar Emmerich
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by TThibi View Post
    text
    That doesn't make any sense... In the trailer Herp the Warrior just becomes Herp the Dragoon, using a spear and all.....

    And its not as simple as giving 1 or 2 enmity skills to a class and call it a tank. You need more skills, traits, some form of dmg mitigation, etc. Unless Yoshi makes some heavy changes on LNC I don't think it can become a tank. IMO anyway.
    (0)
    Iskandar Emmerich - Behemoth Server

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