


I disagree. Balancing on healers was needed. 8 Healer parties are annoying to kill and damn near impossible.
So yeah, casters got nuked. Healers got nuked on both our offensive AND defensive capabilities. It sucks knowing that healers literally can only heal and die.
SE needs to understand that things in a PvP don't NEED to be balanced like how they are doing. It just needs to be fun. As it stands right now, I haven't been back to Frontlines since the healer nerf. I had already bought a shit ton of lube from before...I don't need to buy the factory to make it to keep my ass from being gangbanged.


Ah, yes, the mythical 8 man healer parties. It's hilarious that I used to run Frontlines A LOT and never got into a party with anything more than three. One WHM and two SCH. Hell, even before the Cleric Stance, people would show up and see two healers and then switch off to be something else.

I've gone up against one with 5, and been in one with 6. They exist, though they are rare.Ah, yes, the mythical 8 man healer parties. It's hilarious that I used to run Frontlines A LOT and never got into a party with anything more than three. One WHM and two SCH. Hell, even before the Cleric Stance, people would show up and see two healers and then switch off to be something else.
Am I a butterfly dreaming I'm a man... Or a bowling ball dreaming I'm a plate of sashimi?
Before 2.4, teams with 3 or 4 healers were fairly common, especially on the Maelstrom. Not only did we (Adders) have to try and break a group full of healers, but we had to contend with a GC that usually gets first place in frontline, at least on the primal datacenter.
Last edited by Brianmj; 11-01-2014 at 12:13 PM.

Oh yeah, I've fought tons of teams with 4 healers, more than that is kind of rare.
Am I a butterfly dreaming I'm a man... Or a bowling ball dreaming I'm a plate of sashimi?



I personally never saw more than 3 healers per party in the opposite teams in the 276 frontlines I've played. Most would be 5 or 6 healers in 1 flag, with two different parties combined (B assisting whatever), and going back to 3 healers max after regrouping.Ah, yes, the mythical 8 man healer parties. It's hilarious that I used to run Frontlines A LOT and never got into a party with anything more than three. One WHM and two SCH. Hell, even before the Cleric Stance, people would show up and see two healers and then switch off to be something else.
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