In my opinion they shouldnt have reduced the experience points reward from leves that 1.0 rewarded.

You could level from about 8-15 leves tops at higher levels, like from level 40-41.

In 2.0 it takes 25 leves, with bonus in mind to go from level 14 to level 15.

They can keep the gil reward stupid low so "RMT wont be monopolizing on gil" (which they will do anyway no matter what so SE is silly thinking hurting the player base by reducing their rewards will stop RMT'ing.. it wont.)

aka/tldr

Dont increase the leve allowance, rebalance leves to equal quests/dungeons/FATE exp. (-Especially- since they are on a daily lock out.)