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  1. #1
    Player
    raelgun's Avatar
    Join Date
    Aug 2013
    Posts
    782
    Character
    Thendra Cyril-gun
    World
    Zodiark
    Main Class
    Thaumaturge Lv 90
    They said at the london fanfest the DX11 client is finished coding wise, it just needs optimising and they are working with AMD and Nvidia to make sure it plays nicely on both, they are hoping by end of the year to give an update regarding this area of progress. The 64 bit client, no news on that, but people want more visual upgrades, Im one of those considering I have the hardware to leverage it, game does perform well to begin with, so more visual options imo is the better start, what the game needs more over 64 bit is leverage 4 or more cores fully, multi core cpus are coming down in price, this will give people the biggest performance boost imo.
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  2. #2
    Player
    Xoriam's Avatar
    Join Date
    Jul 2012
    Posts
    222
    Character
    Nullifer Bones
    World
    Phoenix
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Shori View Post
    Tonkra I cant tell the different between those pictures and what is currently in game.
    I'd like to think they're refering to HD textures as not only more shaders but actually re-working some of them too.

    Would love DX11 to be sooner rather than later though.
    The textures and models were way higher quality back then. Also lighting in some situations.
    Those pictures don't render what it really was those, from the looks of it it's not max quality, and his texture filtering is not up at all.

    Quote Originally Posted by raelgun View Post
    They said at the london fanfest the DX11 client is finished coding wise, it just needs optimising and they are working with AMD and Nvidia to make sure it plays nicely on both, they are hoping by end of the year to give an update regarding this area of progress. The 64 bit client, no news on that, but people want more visual upgrades, Im one of those considering I have the hardware to leverage it, game does perform well to begin with, so more visual options imo is the better start, what the game needs more over 64 bit is leverage 4 or more cores fully, multi core cpus are coming down in price, this will give people the biggest performance boost imo.
    If I'm not wrong, they said they were working on the DX11 client with NVIDIA, but nothing about AMD.
    AMD doesn't do much work with MMOs, they do 1 maybe 2 drivers with specific updates, then thats about it. So I really would be extremely surprised if AMD has a hand in the developement of the DX11 patch.
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