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  1. #1
    Player
    Gidonoidon_Sur's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    618
    Character
    Agilo Sur
    World
    Ultros
    Main Class
    Marauder Lv 23
    Personally I disagree. In my experiences, I have enjoyed auto-attack. I can watch my character attack and do the moves (which I have not been able to in the past). Also, I can plan my attacks better not worrying about timing "1" correctly. Also, I feel the speed of auto-attack is fine, and remember, this is vanilla, I am sure it will get faster with haste, etc. And finally, although only rank 24, I feel my MRD is stronger then pre patch 1.18. Specifically, I think the damage is higher (consistently) and my attacks have way more accuracy. Plus. I use MRD mostly bc I like the ability to damage several mobs at once, which I encountered often in leves, so of course one-on-one MRD is going to be slightly less damaging than say LNC (I am just presuming it is) because it can inflict damage on multiple targets.
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  2. #2
    Player
    Lienn's Avatar
    Join Date
    Mar 2011
    Posts
    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Gidonoidon_Sur View Post
    Personally I disagree. In my experiences, I have enjoyed auto-attack. I can watch my character attack and do the moves (which I have not been able to in the past). Also, I can plan my attacks better not worrying about timing "1" correctly. Also, I feel the speed of auto-attack is fine, and remember, this is vanilla, I am sure it will get faster with haste, etc. And finally, although only rank 24, I feel my MRD is stronger then pre patch 1.18. Specifically, I think the damage is higher (consistently) and my attacks have way more accuracy. Plus. I use MRD mostly bc I like the ability to damage several mobs at once, which I encountered often in leves, so of course one-on-one MRD is going to be slightly less damaging than say LNC (I am just presuming it is) because it can inflict damage on multiple targets.
    Unfortunately you have no idea what you're talking about ^^: Before 1.18 MRD was like a truck...we could rampage against hordes of monsters and fight them just as well (actually even better) as we would fight a single target. And now we can't do anything anymore...

    If wasn't these battle changes MRD would be ruling these raids since there we have no problem if the monster is claimed or not...but after the changes it became a burden to however invite it. It cannot fight well, the removal of automatic orientation at AA makes you VERY OFTEN lose a swing oportunity because the monster moved out of range while the obscene cooldown of axe was up (or even just stepped to your side so AA wouldn't trigger) and now even the TP generation is terrible...i cannot store enough TP for Maim anymore...monsters are killed faster than i can...hell...i cannot even store 1500 TP for Storm's Path before the monster die. Now MRD is restricted to use like 1 Skull Sunder per fight IF you can swing your axe 2 times to get the 500 TP for it, while i still see LNCs and PGLs using victimize, doomspike and chaos thrust all the time...even GLA is generating TP much faster than MRD.
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