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  1. #1
    Player
    Edeline's Avatar
    Join Date
    May 2014
    Posts
    381
    Character
    Oerba'dia Vanille
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    No. That's when it becomes stupid and people sell cash shop items for Gil and become rich just by selling vanity stuff with no effort. Do you want 1m+ per materia? because that's how you get 1m+ per materia.
    (2)

  2. #2
    Player
    DPWolf's Avatar
    Join Date
    Feb 2014
    Posts
    48
    Character
    Haran Tracyn
    World
    Cactuar
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Edeline View Post
    No. That's when it becomes stupid and people sell cash shop items for Gil and become rich just by selling vanity stuff with no effort. Do you want 1m+ per materia? because that's how you get 1m+ per materia.
    As far as I know, all but the pumpkins are untradable/unsellable, which could easily be fixed if this is implemented. If this cash shop is going to be stuff from past events/minions/mounts (things that are generally unique and untradable), would there be that much of an issue?

    Actually, I'm not sure how this affects a gift option or not - if things are currently sellable, wouldn't people be able to make a ton of money and not have to think about gifting a means for others to buy them?
    (1)
    Last edited by DPWolf; 10-29-2014 at 06:04 AM.

  3. #3
    Player
    Edeline's Avatar
    Join Date
    May 2014
    Posts
    381
    Character
    Oerba'dia Vanille
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by DPWolf View Post
    As far as I know, all but the pumpkins are untradable/unsellable, which could easily be fixed if this is implemented. If this cash shop is going to be stuff from past events/minions/mounts (things that are generally unique and untradable), would there be that much of an issue?

    Actually, I'm not sure how this affects a gift option or not - if things are currently sellable, wouldn't people be able to make a ton of money and not have to think about gifting a means for others to buy them?
    People would shout for buying/selling through gift system to get untradeable items on other players. Like I give you for example 20k gil and you gift my character X item. Other games have this system on their cash shops and it's always the same. It's a legalized RMT, because you're paying SE, not someone else getting profit on it. And players get rich in game with no effort, and high spenders acumulate so much Gil in a short period of time, buying overpriced items, changing the economy and inflating the prices even more.
    (1)