I agree with op. I do believe Flying mounts will make the world smaller. However Mr happy said that land mounts will always be faster than flying mounts.
I agree with op. I do believe Flying mounts will make the world smaller. However Mr happy said that land mounts will always be faster than flying mounts.
The casual hoard that came to FFXIV will want airships, less time to get the best gear, and anything that may take a little bit longer will be whined about until the devs cave in. I played 1.0 because it fascinated me. I, like the OP, enjoyed the danger of traveling and the massive maps, no matter how tedious and copy and paste they were, and the time I invested in the game reaped a satisfaction that 2.0 has yet to give me. We ran speed runs to try and improve our skill and pop and extra chest. It is now just to save time.
I am going to predict that the casuals will continue to run over us legacy players and drive out hardcore gamers until this game because nothing more than an easy to beat free to play. Devs will not hear cries like mine, instead, they focus at all the ruckus these casual are causing. I think we need to have the game hit a dead point to where only the hardcore will stay and stick it out to drive these casual players out.
Since exactly when the world has been dangerous to travel...? xD
I've read almost all of your posts and replies to this threat and one thing bothers me.. You constantly mention this "danger" that the world is supposed to have. When you're lvl 50 and reached a decent ilvl, nothing in regards to open world mobs are "dangerous".. Someone else mentioned this a few months back. I for one do not want to be a low level trying to get to another zone (or playing a gathering class) or doing a fetch quest only to be zerged by a mob that's more powerful than me. That's not my idea of fun. It's pointless and brings arbitrary difficulty to the experience.
Also, if you want to make the game feel bigger, never pop sprint, never use your Choco and hoof it. Simple. I swear, sometimes you guys want to endure tedium just for the sake of it. We all don't have minutes upon minutes to waste treading dangerous terrain. If I want difficulty and a waste of time, I'll pug it on T7.
Last edited by Ketsuyame; 10-28-2014 at 11:31 AM.
I read somewhere that flying mounts were only going to work in the new 3.0 zones? If that's the case then don't worry about it.
Unless they introduce group areas for the open world, as in areas that have mobs that can EASILY kill a solo player (as in if you get hit with Heavy running by them, you're going to die), then flying mounts changes nothing. Every one of us does not care much about aggroing something... in fact, it's just an annoyance more than anything else.
By the way things seem so far, it seems like the impression of it is that it is necessary to fly to gain the feel of the area. The cracked floating terrains kind of support that idea. This is something that WoW did not capitalize on. They focused on the leveled ground of the environment, rather than utilizing what options flight can provide. Heck, Blizzard completely shelved several concepts of flight, including one that was advertized on the box itself of Burning Crusade (aerial combat).
I'm hoping SE makes the emphasis of flight content to be about the capability to fly. I wouldn't worry much about it ruining old content neither, as I'm sure there's going to be restrictions on use of flight to being expansion areas only.
Uhh... you're quite the boring person to be around if you really think airships aren't something ANYONE in general would want. Being from 1.0, which btw I am... along with 7yrs of FFXI since NA launch, means nothing as to what would or would not be enjoyable to the player base. I can tell you that your mindset of thinking the idea of an airship being bad is not shared by the majority. In fact, those of us that did play 1.0 were absolutely thrilled by the idea that we would, one day, have airships.The casual hoard that came to FFXIV will want airships, less time to get the best gear, and anything that may take a little bit longer will be whined about until the devs cave in. I played 1.0 because it fascinated me. I, like the OP, enjoyed the danger of traveling and the massive maps, no matter how tedious and copy and paste they were, and the time I invested in the game reaped a satisfaction that 2.0 has yet to give me. We ran speed runs to try and improve our skill and pop and extra chest. It is now just to save time.
I am going to predict that the casuals will continue to run over us legacy players and drive out hardcore gamers until this game because nothing more than an easy to beat free to play. Devs will not hear cries like mine, instead, they focus at all the ruckus these casual are causing. I think we need to have the game hit a dead point to where only the hardcore will stay and stick it out to drive these casual players out.
Last edited by Welsper59; 10-28-2014 at 11:37 AM.
What you have just said is one of the most insanely idiotic things anyone has ever heard. At no point in your rambling, incoherent statement were you even close to anything that could be considered a rational thought. Everyone is now dumber for reading it.
Why don't you actually play WoW(and not the free version to lv 20 either) before spouting out the wrong information and sticking your foot in mouth.
You took the "Massive New Area" too literally.
It could just mean they're adding another 10 or something zones.
Also i thought I heard mention of only being able to takeoff in certain areas- really though there's no point in this "sky is falling" attitude. You do not have all the facts of how it will work yet- how about we just wait and see, hmm?
Need? not yet. Just want now.
We'll need in the future when content for
flying is added also.
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