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  1. #11
    Player
    HakuroDK's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    2,052
    Character
    Kinnison Cooke
    World
    Malboro
    Main Class
    Gunbreaker Lv 90
    The only thing I would suggest is a viewable log of who interacted with the Company Chest, what was changed, and when it happened.

    People are far too trusting of others. My FC already does what LunarCain suggested, and despite giving a heck of a lot of time and resources to my FC over the span of several months, I'm still only Rank 3 member and only have access to the first section of the company chest. I'm fine with that. It gets annoying, because the first section of the company chest is actually always full rather than always empty, and none of it is stuff I overly care about and don't feel like plundering like an asshole.
    (0)

  2. #12
    Player
    chocomaid's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    426
    Character
    Temis Altera
    World
    Odin
    Main Class
    Archer Lv 50
    They could just do with Managerial Options for each tab, solely controlled by the FC Leader. Like Tab 1 full access, tab 2 limited amounts, tab 3 for officers and leader used. Freely edited to suit the FC's needs.
    (0)

  3. #13
    Player
    fireslash's Avatar
    Join Date
    Jun 2014
    Posts
    156
    Character
    Fireslash Oyzun
    World
    Goblin
    Main Class
    Gladiator Lv 60
    withdrawal applying system
    (0)

  4. #14
    Player
    Sadana's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,533
    Character
    Valia Rosa
    World
    Balmung
    Main Class
    Thaumaturge Lv 71
    Quote Originally Posted by chocomaid View Post
    They could just do with Managerial Options for each tab, solely controlled by the FC Leader. Like Tab 1 full access, tab 2 limited amounts, tab 3 for officers and leader used. Freely edited to suit the FC's needs.
    I may be misunderstanding, but this is already in game. Every FC rank has coffer tab permissions. Our lowest rank can only access tab 1, full members can access tab 2, officers only can access tab 3. Officers move a low amount of certain items out of tab 3 to another tab as these items are used by members (dye fruit, for example.)

    Part of the problem is the VERY limited space the coffer has. At this point, we hardly keep anything in there. >< If anyone needs something, they ask on chat and someone who can help gets back to them. (ex.: "Aw crap, I'm out of alumen. Anyone have a couple I could have, please?")

    I guess... also, don't keep any valuable things in the coffer? If someone runs off with a HQ vintage picatrix or stack of walnut lumber (for example) it's not the end of the world. Also, make your FC gil deposit only. If folks are nice enough to donate to the FC, make it damn clear it's a one-way thing and is to be used for large FC purchases only (house, krakka seeds, etc.)
    (0)
    Last edited by Sadana; 10-28-2014 at 01:33 AM.

  5. #15
    Player
    LittleArrow's Avatar
    Join Date
    Apr 2011
    Posts
    682
    Character
    Little Sprinkles
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by MeiUshu View Post
    how can you say that someone stole material when in the first place you AUTHORIZED him to access the safe ???? ...
    We don't have enough permissions to block certain groups out without punishing the whole, so yeah we have to authorize it b/c of the system in place. The permissions on that FC bank are really lacking. There needs to be an item limit for daily lockouts. I completely agree with the OP.

    I have a similar fear, however I do tell everyone that whatever you put in the bank is community property just in case that does happen in the future. Hopefully, it doesn't. Either way, we need more permission options on the FC bank.
    (0)
    Last edited by LittleArrow; 10-27-2014 at 11:01 PM.

  6. #16
    Player
    Ignnis's Avatar
    Join Date
    Aug 2013
    Posts
    541
    Character
    Ignis Inferne
    World
    Cerberus
    Main Class
    Conjurer Lv 70
    I had issues with this (not in FF14, in GW2) and basically people would raid the guild chest then leave.

    One way to get around this (I found) because the GMs didn't do anything about it was to lock off all chests to everyone in a "recruit" rank. Basically the rank you automatically go into when you join and then after a while if the member was genuinely nice etc etc I would promote them to member and they could use all but one of the bank slots. The last bank slot was only open to high ranking members, anyone could deposit but only high ranks could withdraw, let people store their valuables (money was also locked off to anyone below the higher ranks).

    Don't know how much you can manage with the FC chest but it might be an idea to essentially not let people use the chest under deemed trustworthy. I think there is a log for the FC chest to look at withdraws and deposits. If people do steal just note their name and report, not much you can do past that point :/
    (1)
    Everyday is great at your Junes~
    RECRUITMENT CODE: E2NWQGY9 , 2W48DJNN

  7. #17
    Player
    Kyousha's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    151
    Character
    Nikori Periyaha
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    The setup I have is this:

    When a new member joins, they are a newbie status by default. After 15 days of being a FC member, I rank them up to a permanent status, which then allows them to withdraw from the first section of the Company Chest. Seems to work okay. =P Keeps the tomb raiders out quite nicely.

    Or... if a newbie asks to receive a specific item from the chest, I'll take it out for them.
    (0)

  8. #18
    Player
    NyarukoW's Avatar
    Join Date
    Jul 2014
    Posts
    842
    Character
    Ai Hana
    World
    Faerie
    Main Class
    Archer Lv 60
    You got to test and see the new members and see how they will behave. There is no setting that any developer can create that will say allow some taking of stuff but not too much. What is too much, who decides too much. You can set caps, and if people always took the cap, the chest will be empty very quickly. And people also use the chest as a big dumping ground. People put stuff like iron ore, cotton cloth, rock salt, etc. in there totally ignoring the fact that the supplier is standing right next to it in the FC house sell all that stuff for next to nothing. There are tools in system to help with issue like these, but there is no system in the world, real life, game or otherwise that can handle all the issue people create.

    Remember there are many ranks in the FC. Create a rank that equals "time out" or "penalty box" with 0 access to anything. Have the "newbie" rank given to all member have access only to 1 page of the chest and then more access progressively. But this requires attentive FC leadership and people need to speak up if they want to be promoted to get more access.
    (2)
    Last edited by NyarukoW; 10-28-2014 at 01:21 AM.

  9. #19
    Player MeiUshu's Avatar
    Join Date
    Nov 2013
    Location
    Uldah
    Posts
    1,262
    Character
    Sophia Sormanu
    World
    Balmung
    Main Class
    Conjurer Lv 80
    either ways...it remains on the boss of the FC who you give permission to and if someone takes everything once you have given permission is on you, there is no stealing sorry, I am not saying is right to do so, but you gave the authorization to do it, how can you say is stealing ? is beyond me.

    This comes down to responsability, you made a choice to give access from there you assume the consequences of it, ntos ure why you would go about calling someone a thief when is not the case.

    Mei
    (1)

  10. #20
    Player
    RakaMaimhov's Avatar
    Join Date
    Aug 2013
    Posts
    236
    Character
    Raka Maimhov
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Considering you can set EACH drawer of the company chest to be accessible to different ranks, and you can customize ranks however you want, I really don't see how it is an issue at all. Keep new players restricted to the junk chest. Have someone keep it clean (or invite a thief to the fc) so only relevant junk is in there. Store your valuable items in the other chest drawers. Make a special drawer just for the FC gardeners, so that soil and seeds aren't being stolen. Make the other drawer for crafting matts if you happen to have a lot of crafters who share materials.

    I will say that the company chest could use more drawers, though. It's hard with only 3 small drawers to keep enough room for communal junk, seeds, and storage for all the furnishings retainers bring from quick ventures.

    Where is this thief? I'd like to invite them to my Free Company for a day so they can clean out the chest for me. It's a mess and I don't want to do it. (Take the 18 mariner cloth and put them to good use, please.)

    :3

    Also: never allow all members access to your gil coffer unless you plan on it being forever empty.

    Limiting the amount players can withdraw might be a good idea but ONLY if it is customizable, fully. The reason I say this is because some smart-arse might decide to fill your entire chest with stacks of 99 zucchini or something like that. It would be a pain to clean all that out if there was some blanket forced limit on how much and what can be withdrawn.

    I've always been the main person in my FC who cleans out the "junk" in the chest. Sometimes, members will really dump a lot of junk in there and sometimes I wonder if they're just being lazy or if they really think they're being helpful. We've never had issues with people ACTUALLY stealing things, and we've always kept the valuables locked up. Most of our members are actually afraid to take from the shared drawers, even though we tell every new person to take whatever they want/need. The only actual "theft" issues we've had were misunderstandings which were dealt with.

    If you leave your front door wide open and everyone can see your TV in your living room window, do you really expect it to stay put?
    (0)
    Last edited by RakaMaimhov; 10-28-2014 at 01:43 AM. Reason: we actually had the zucchini thing happen

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