Nope!
Which brings to mind that they only said new Jobs and did not specify a number of new Jobs.
This could mean there are far more new Jobs planned that they do not want to reveal quite yet or plan to reveal as we get closer to 3.0 release.
It could be the Agent class which could heal.
I very much hope for a gun-using DPS class. Not that I hate healing, but I really don't want to see a weapon I would enjoy wasted on a healing class only.
This game direly needs a pure DD ranged job...I hope they put that in someday.
Unique jobs are cool though, like the DRK tank, and possible healer gunner...don't get me wrong. But I still want to see a powerful ranged DD someday![]()
They won't ever make a pure physical ranged dps... get this through your heads. The game already punishes melee enough, why would they introduce a class that would nullify any reason to bring a melee. There is always going to be a trade off with range, face it.
BLM = has longer casting times, lower hp, some defensive skills, gotta master the slide cast to become sustain your dmg
SMN = has dots + pet, a spare res, and some buffs (can run out of mp easier in fights like T8),
BRD = ranged physical dps, decreases in damage when singing paeon/ballad, can sing foe w/o penalty, isn't super strong but decent dmg
Gun class = something similar but with guns >_>
It's so odd to think of a gun-using job as a healer. Guns are tools of destruction. To heal with a gun, would it be shooting some kind of fairy dust? I can't think of a way to put guns and healing together and make it cool.
FFT/FFX-2 Chemist/Alchemist says hi. It heals with items. And it uses a gun. Not that hard to understand.
Adding any more DPS to the game without making up for it in tanks and healers would quickly become FFXI class imbalance levels of nightmare, so I'm hoping our gun class is a healer.
video games are bad
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