Quote Originally Posted by Jaykos View Post
Level sync is great. Being able to run low level dungeons with new players/friends is a feature ALL mmos need to incorporate. This isn't what the thread is about. If it was optional it would of been a better move. Not forced on the entire playerbase.
I'd just like to know what is so bad about keeping these places relevant and challenging at the same time. At i110 these dungeons are way too easy as it is, and it'll only get worse as iLvls go up. In ten years I'd like to have the same experience in Brayflox HM as I have at this moment, not go into it as a god, one shot everything and think "Hmmm, that was more boring than I remembered". Also let's not forget the fresh 50s who are still doing the gear stepping stone game. In a couple of days, they are going to lose being able to buy myth sets with Allied seals for cheap, so all they'll have are the dungeon run loots to work with while they farm. Why should those people get a watered down version of the dungeons we run, just because overgeared people make it too easy? Let's not forget the item sync works on players ABOVE i110, not BELOW.