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  1. #1
    Player
    Prototype909's Avatar
    Join Date
    Aug 2013
    Posts
    532
    Character
    Haken Browning
    World
    Midgardsormr
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Coatl View Post
    Do it for the bracelets.
    Nobody did Moggle Mog for his choker and nobody did Ramuh for his rings before they upgraded them, at least not people who raided (Compare the number of Leviathan EX farm groups on that patch's release to Moggle Mog EX farm groups, there were barely any of the latter). I guess that's basically what it comes down to, Coil is the only content that people who raid are ever going to have that is worth it for them and everything else is just going to be dead on arrival. I think that's what upsets me the most about this, that I was looking forward to this fight to provide an alternative to farming T9 once the lock came off but now it's just like why bother the drops are going to be outclassed on release.
    (5)
    Last edited by Prototype909; 10-25-2014 at 05:17 AM.

  2. #2
    Player
    TeaTimeBear's Avatar
    Join Date
    Sep 2013
    Posts
    939
    Character
    Denevieve Nebilim
    World
    Midgardsormr
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Prototype909 View Post
    Nobody did Moggle Mog for his choker and nobody did Ramuh for his rings before they upgraded them, at least not people who raided (Compare the number of Leviathan EX farm groups on that patch's release to Moggle Mog EX farm groups, there were barely any of the latter). I guess that's basically what it comes down to, Coil is the only content that people who raid are ever going to have that is worth it for them and everything else is just going to be dead on arrival.
    I did them for that stuff
    (0)

  3. #3
    Player
    Vmage's Avatar
    Join Date
    Jul 2011
    Posts
    198
    Character
    Mrv Light
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Prototype909 View Post
    Coil is the only content that people who raid are ever going to have that is worth it for them and everything else is just going to be dead on arrival
    biggest problem with this game's raid progression right there.

    i don't understand why coil is such a tiny raid compared to the raid content this game pulls it's inspiration from (cough wow)

    i don't understand why sequential patches don't always provide additional relevant content... seems like a waste to introduce 'extreme primals' when they offer sidegrades/downgrades to the current endgame rewards

    i also don't understand why gearing up is so easy/quick
    (2)
    http://na.finalfantasyxiv.com/lodestone/character/1037683/achievement/detail/747/

  4. #4
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,968
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Vmage View Post
    i don't understand why coil is such a tiny raid compared to the raid content this game pulls it's inspiration from (cough wow)
    Yoshi P answered this question at fanfest. He said WoW goes 6 months to 1 year between new patches. Since WoW is a much more popular stabilized game they can have very long periods of time between patchs. FFXIV on the other hand they want to do a patch every 3 months and thus less content is made per patch. He didn't want to keep players waiting as long as they have to wait for content in WoW and thought it was much better for FFXIV to have smaller more frequent patches. He said they could do that if people wanted to wait much longer but he thinks they wouldn't.
    (0)

  5. #5
    Player
    Prototype909's Avatar
    Join Date
    Aug 2013
    Posts
    532
    Character
    Haken Browning
    World
    Midgardsormr
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Zumi View Post
    Yoshi P answered this question at fanfest. He said WoW goes 6 months to 1 year between new patches. Since WoW is a much more popular stabilized game they can have very long periods of time between patchs. FFXIV on the other hand they want to do a patch every 3 months and thus less content is made per patch. He didn't want to keep players waiting as long as they have to wait for content in WoW and thought it was much better for FFXIV to have smaller more frequent patches. He said they could do that if people wanted to wait much longer but he thinks they wouldn't.
    The problem is that for people who raid they are effectively waiting that long anyways because none of the other content in the game is catered towards them. 4 man dungeons with loot that is never going to be relevant for us, EX primals who are outclassed by raid tier loot before they even come out, CT and ST which similarly offer nothing outside of gearing alts which we can't use due to lock-outs in raids.

    I agree that waiting longer would suck, but for a lot of people (Within the raiding players) it already feels that way. I understand that the game cannot be centered around raiders as we make up a minority, but having at least one other raid or set of fights to look forward to would be nice. Savage Coil is not a substitute because it removes the main reward which is loot based upon the difficulty of the instance, and it also locks you out of the non-savage mode fights if you clear.
    (0)
    Last edited by Prototype909; 10-25-2014 at 08:30 AM.