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  1. #11
    Player Eidolon's Avatar
    Join Date
    May 2011
    Posts
    1,373
    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    When I find out my DPS, I go through chatlogs with an abbacus. It works for helping to calculate DoT's more efficiently than a calculator.

    (6)

  2. #12
    Player
    Danbo05's Avatar
    Join Date
    Apr 2014
    Posts
    440
    Character
    Project Ziek
    World
    Exodus
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Coatl View Post
    I hear most coil SCHs average about 250. So you should strive for that or higher.



    No offense but that seems absurdly high even if going full DPS mode.
    Selene magic.
    (0)

  3. #13
    Player
    Scholar-'s Avatar
    Join Date
    Jan 2014
    Posts
    79
    Character
    Book Mage
    World
    Behemoth
    Main Class
    Arcanist Lv 80
    350 is far too high. Not even using mind and poison pots could you reach those numbers.

    Full DPS mode with no healing around 250.

    I generally put out an average 180-190 in turn 9 while healing aswell and around 200ish in turn 6. Excluding pots.

    Then again.. I wouldn't suggest you do much DPS in a fight you're not comfortable with yet.. once you and your party have worked out mechanics etc then I'd suggest using cleric stance.
    (0)

  4. #14
    Player
    Kimikryo's Avatar
    Join Date
    Oct 2013
    Posts
    512
    Character
    Kimikryo Torahige
    World
    Balmung
    Main Class
    Samurai Lv 74
    Quote Originally Posted by Barboron View Post
    You can't see the damage done by DoTs and as inaccurate as parsers are, they would do a better job.
    .
    Just that, the less illegal parsers, only read the battle log
    (0)

  5. #15
    Player
    DarkLordCthulhu's Avatar
    Join Date
    Apr 2014
    Posts
    147
    Character
    Effy Stoneheart
    World
    Midgardsormr
    Main Class
    Arcanist Lv 80
    i do anywhere between 130-150 on turn 9 while healing. Depending on who's parse we're reading off of because like stated DoT damage is hard to track.
    So i would say somewhere around 230-250+ without healing. U should be able to match a SMN's damage (minus pet and festers).


    Edit: i dont dps after Heavens' fall phase. My last dps action is DoT Nael and Bane Ghost of Mericidya. Ive cleared the fight but im still not comfortable enough to be stance dancing on final phase
    (0)

  6. #16
    Player Tsuwu's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    244
    Character
    Way Extra
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    On dummies, ours does 260.
    In T9, ours does 170.
    Your mileage may vary.
    (0)
    Last edited by Tsuwu; 10-24-2014 at 04:43 AM. Reason: corrected his numbers! woops!

  7. #17
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by DarkLordCthulhu View Post
    because like stated DoT damage is hard to track.
    DoTs and HoTs are not hard to track. It is impossible to track. Take a look in the battle log. You won't find any DoT damage or HoT healing here. The numbers are only visible in the flying texts without any connection to who did it and which skill did it.
    (0)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

  8. #18
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by KarstenS View Post
    DoTs and HoTs are not hard to track. It is impossible to track. Take a look in the battle log. You won't find any DoT damage or HoT healing here. The numbers are only visible in the flying texts without any connection to who did it and which skill did it.
    Not to mention that all DoT's are stacked into a single damage figure. You won't get the individual numbers for Bio, Bio II and Miasma, they'll be rolled into a single digit each tick.
    (0)

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