This is not a bug, enemies have a visual limit of ~30 DoTs, though up to ~60 DoTs can be applied on a single monster. A good suggestion would be to give visual priority to our DoTs, but I'm not sure how hard that would be to implement.
This is not a bug, enemies have a visual limit of ~30 DoTs, though up to ~60 DoTs can be applied on a single monster. A good suggestion would be to give visual priority to our DoTs, but I'm not sure how hard that would be to implement.
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