
I noticed this too and I think it has more to do with the switch from 1080p to 1440p. I was running advanced lighting on high @ 1080p fine for months on my 680 SLI. I picked up an Asus Swift PG278Q 1440p monitor and still ran the 680 sli and noticed stuttering or frame pacing/dropping issues. I moved up to SLI 980s and the issue still exists on high advanced lighting. There is more than enough gpu power pushing for this not to be an issue, but the game is choking somehow. I'd say its either an effect that scales with resolution rather than having a set resolution itself (think full res DOF effects in other games) or its a drawcall/bandwidth issue. I never set my resolution back to 1080p to confirm this, but I highly doubt its related to the hardware itself.
Might be something to check out this evening when I have some time. Curious at the least. The other person I know having this issue is running at 4k across 3 monitors with 4 Titan's
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

