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  1. #1
    Player
    Holidae's Avatar
    Join Date
    Oct 2013
    Posts
    7
    Character
    Doc Holidae
    World
    Gilgamesh
    Main Class
    Scholar Lv 60

    Please remove crafting materials from the Expert Dungeon loot tables

    Seriously I've got enough Filtered Water to float the entire Lominsan Navy when all I want is to gather up some glamour sets
    (8)

  2. #2
    Player
    ServerCollaps's Avatar
    Join Date
    Jan 2012
    Posts
    2,245
    Character
    Tiger Undie
    World
    Alpha
    Main Class
    Fisher Lv 100
    they sell for 1k ea on my server and are quite usefull for getting cheap fc III demis
    (0)

  3. #3
    Player
    RadRyder's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    37
    Character
    Shizuru Misurugi
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    I think they should put those crafting materials in the regular treasure chests scattered throughout the dungeon; the boss treasure chests should only contain equipments.
    (9)

  4. #4
    Player
    RyuRoots's Avatar
    Join Date
    Jul 2014
    Posts
    579
    Character
    N'rhuna Veraan
    World
    Hyperion
    Main Class
    Monk Lv 90
    Quote Originally Posted by ServerCollaps View Post
    they sell for 1k ea on my server and are quite usefull for getting cheap fc III demis
    Okay? That's irrelevant to an extreme though, since you can't get the glamor armor with them. =P I, too have wanted to get a monk darklight set for glamor (since I think it and the Bard one look nice) but good lord. I've been running Lost City for the better part of six months and have never seen the boots drop and 3/4 of the time gourmand just drops mats. What if I don't need any crafting stuff or gil and JUST want some armor?
    (2)
    Last edited by RyuRoots; 10-22-2014 at 12:43 PM.

  5. #5
    Player
    Sithgear75's Avatar
    Join Date
    May 2014
    Location
    FL
    Posts
    41
    Character
    Sithgear Solidus
    World
    Brynhildr
    Main Class
    Warrior Lv 70
    Agreed, crafting materials should be from the treasure chests scattered across the dungeon. The treasure chest after killing a boss should only drop gear.
    (5)
    PSN - Sithgear75

  6. #6
    Player
    Zedd702's Avatar
    Join Date
    Aug 2013
    Location
    in yer Kool-Aid
    Posts
    412
    Character
    Razai Sylvain
    World
    Cactuar
    Main Class
    Arcanist Lv 58
    After running some of these Hard mode dungeons with my friends last night, I'm in agreement with the crafting materials should be littered throughout the dungeon and boss chests should contain only gear... Bad enough that the drop rate on DoM gear is low, due to the DoW drops being more common, but now it has to compete with Sparklettes?

    /signed
    (3)

  7. #7
    Player
    ChibiChan_Hyperion's Avatar
    Join Date
    Oct 2014
    Posts
    65
    Character
    Chibi Chan
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    As long as you don't move them to the accessory chests instead, I'm down with this. Boss chests should contain gear. I'd be okay if the mats were just a chance from each chest in addition to gear, like the Baby Opo-Opo from Brayflox (but obviously not that low of a rate).
    (0)

  8. #8
    Player
    Zeny's Avatar
    Join Date
    Jul 2014
    Posts
    39
    Character
    Chipi Chapa
    World
    Excalibur
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by RadRyder View Post
    I think they should put those crafting materials in the regular treasure chests scattered throughout the dungeon; the boss treasure chests should only contain equipments.
    Yes, this is another prime example of square getting priorities backwards. Why the hell do I need potions from a chest when Alchemists exist! How am I supposed to get gear that I can turn in for Grand Company seals! With 2.4 coming, I'll never be able to afford a piece of Saurian Skin unless I fate grind or sit there and craft 9000 mad mans whispering rods to turn in for seals. That's not exactly efficient, and I already have my Novus. The last thing I want to do are grind fates at this stage in the game, square. Come on.
    (0)

  9. #9
    Player
    SummonerSenah's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Senah Kha
    World
    Balmung
    Main Class
    Warrior Lv 90
    Well bad news, the three new dungeons still have crafting mats in the loot tables. And they are in boss chests. They also did not take out crafting mats from the old dungeons. I looked it up on the lodestone as soon as it updated. I don't have any crafting classes at 50 so the mats aren't useful to me unless I sell them. While having money isn't a bad thing, all the money in Eorzea can't buy me a Shikaree doublet so I really wish they had listened to the feedback about taking crafting mats out of the dungeons.
    (3)

  10. #10
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by SummonerSenah View Post
    Well bad news, the three new dungeons still have crafting mats in the loot tables. And they are in boss chests. They also did not take out crafting mats from the old dungeons. I looked it up on the lodestone as soon as it updated. I don't have any crafting classes at 50 so the mats aren't useful to me unless I sell them. While having money isn't a bad thing, all the money in Eorzea can't buy me a Shikaree doublet so I really wish they had listened to the feedback about taking crafting mats out of the dungeons.
    It's former myth materials now meaning they're more valuable
    And the gear that drops can be traded for myth gear. Ancient Sollerets -> any myth foot piece as an example.
    Dunno if the old dungeons have changed anything.
    (0)

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