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  1. #321
    Player
    Bramble's Avatar
    Join Date
    Mar 2011
    Posts
    94
    Character
    Kuchichi Chichi
    World
    Balmung
    Main Class
    Thaumaturge Lv 73
    Quote Originally Posted by Spellbinder View Post
    The issue is that because of these changes, even on the JP forms players have developed a "what are you doing wasting MP on elemental spells? heal me you dumbdumb" mentality. If you for example are you starting off in the game and don't have your "friends/linkshell" do you really think people are going to let you play offensively with a Conjurer now?

    Edit:

    When I first saw this game and was wondering what class I was going to be, I saw Conjurer as the master of elements and that's why I got into this game. This patch has demoted them to master of heals, and if things don't change I'm going to be very disappointed with this game
    Precisely! There was no 'healer' class, it was a case of make your own class and heal yourself if needs be. It was never a case of, 'you are a mage, therefore you must be the healer' but that's what it seems to be turning into now. This isn't FFXI, it doesn't have to be exactly the same for it to be fun. When did Square ever make two identical FF games? They've always had elements from the other games but utilised differently and that's what makes the FF series unique from any other in my opinion.

    But let's not forget that there is still a lot to be added, where hopefully, some kind of balance can be reached and we can all play the game to its full potential and enjoy every aspect of it. Is it possible? I reeeeally hope so!
    (3)

  2. #322
    Player
    LuxLex's Avatar
    Join Date
    Apr 2011
    Posts
    318
    Character
    Lux Lex
    World
    Durandal
    Main Class
    Thaumaturge Lv 38
    yeah, I think there were plenty of ways for the devs to make the game more challenging then making mages feeble.
    (2)

  3. #323
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    I think this has been the best succession of posts I've read in this thread.

    Quote Originally Posted by Bramble View Post
    I read up to about page 24. I think a LOT of people are missing the point here.

    The OP isn't asking for afk 'easy mode' healing, he's saying that for anyone who didn't want to be stuck at the back, reserving MP for heals only, are now stuck at the back, reserving their MP for heals only.

    I played FFXI, my main was a WHM and to be honest, it was dull, so dull infact that i changed my main to PUP, way more fun! As WHM, more often than not, you end up eating cookies and resting while everyone else gets to play the game.

    That's where i thought XIV had it right, a mage that could do quests on their OWN without fear of dying after one hit; a mage capable of benefiting a party with more than just heals. I totally agree that DoM needed tweaking but typecasting them into specific roles was/is not the answer.

    I liked the prospect that this game was going to be different, classes could be played to the players specification. Why should a person who wants to nuke be forced into playing a healer? Would a PGL be happy playing the role of a healer while all their fun attacks get left behind to reserve their mp for heals; spending half there time inactive to regain MP needed for said heals? (Imagine that TP didn't exist and all skills used MP, that way you might sympathise a little more).

    I know that there is still much to be done in regards to the battle system (and the game in general) but i think that a lot of you should try and see this from both sides of the coin.

    Just because mage's have always been squishy and acted as healers in the past, why should that stereotype stay the same when it's boring? I think that MMO's are all falling into the same trap where you must have the standard set-up of at least 1 tank (who isn't MP based); a squishy mage to heal, but not for anything else (except maybe the odd buff/ debuff when MP allows); and then a couple of DD's in order to succeed in doing anything. Who says tanks need to be melee based? Why can't they be magic based? Why can't healers throw a nuke or two or three or four? I think it's terrible when you can't play a game because you can't find a tank or healer to party with.

    Eventually we're gonna have to pay to play this game, and time spent seeking parties is money being thrown away, doing nothing. That is definitely one thing i won't miss from XI.

    Apologies for the wall of text.
    Good job for reading that far. It's really been a pain arguing with insensitive and indecent people in this thread and now I'm wondering why I ever spent more than 2 seconds on cries of "easy mode".. I guess I was offended. Your post really highlights the issue at hand.

    Quote Originally Posted by Raim View Post
    That makes no sense though. Conjurer IS the healer and nuke class. Either you heal or nuke. Whats the issue? If you play with friends/linkshell, they will let you go as nuke Conjurer. I know mine does. You can even throw a few heals in an emergency if you want. If you are a HEALER in an MMO though, you only need to be healing, and removing debuffs from players.
    I follow what you're saying, but you haven't taken everything into account. Not everyone can play during "ls events" or primetime. I know my schedule doesn't allow for that. When you are struggling to find players to do something, or you want to do something that isn't popular or more than 5 minutes old, guess what, there is a shortage of players. And anything but an abundance of players who want to main heal means that takes away from the game's enjoyability. I can recall countless times in FFXI where I had to main heal as RDM because no one could find a main healer. It's very frustrating, and as Bramble just noted, all that frustration was nullified by this game's revolutionary curing by aoe system that took the hassle out of back-up curing.

    Quote Originally Posted by Spellbinder View Post
    The issue is that because of these changes, even on the JP forms players have developed a "what are you doing wasting MP on elemental spells? heal me you dumbdumb" mentality. If you for example are you starting off in the game and don't have your "friends/linkshell" do you really think people are going to let you play offensively with a Conjurer now?

    Edit:

    When I first saw this game and was wondering what class I was going to be, I saw Conjurer as the master of elements and that's why I got into this game. This patch has demoted them to master of heals, and if things don't change I'm going to be very disappointed with this game
    Yeah man, exactly. Thinking of someone other than yourself. Not everyone is in a powerful ls, hell most of the lses are dying or dead. You have to think of people just starting out when you think about this mage problem, or this game doesn't stand a chance.
    (4)

  4. #324
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    89
    Awesome, the game finally gets a lil more challenging, now people will be able to separate the bad from the good players.
    It's all about using tactics and not just rush head on onto every mob we encounter. =)
    (1)

  5. #325
    Player
    SuMDRGMAN's Avatar
    Join Date
    Jul 2011
    Location
    MI
    Posts
    33
    Character
    Berithar Zazikel
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50
    quit cryin mages ^^
    (0)
    Have Fun. Play Hard. Get off that chair every hour at least and move, Be Safe.
    <---How I feel when playing with friends ^^

  6. #326
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Magiksmurf View Post
    Awesome, the game finally gets a lil more challenging, now people will be able to separate the bad from the good players.
    It's all about using tactics and not just rush head on onto every mob we encounter. =)
    Solo-ing leves as a CON sucks so hard right now....you need Stygian Spikes, Bio, Slow, and Sacrifice so you don't end up dying when trying to cast elemental nukes.
    (3)

    Peach Parfait/Khulan Angura on Gilgamesh

  7. #327
    Player
    Solfleur's Avatar
    Join Date
    Mar 2011
    Location
    Gridania-Limsa, Balmung-Mateus
    Posts
    79
    Character
    F'lor Quebrada
    World
    Jenova
    Main Class
    Thaumaturge Lv 35
    Lovely, CON has been totally nerfed. Good from bad players...? BS. Granted, I do have to work around MS, which means some of the posts I have made on these boards are a bit retarded sounding in retrospect, but I don't have much of an emotional filter--I say what I feel in the heat of the moment. That said, and having given a good couple days of thought into this before posting...I still say CON has been totally effing NERFED. For once there was a magic user able to solo through a game without being USED and ABUSED by brainless weapon swingers (no I don't really feel that way, as I've played the warrior classes to endgame in FFXI and have several leveled to mid levels in this game) ...and SE IMMEDIATELY has to nerf the living hell out of us and make us dependent on the "protection" of the "party system" ...slaves to the collective, as usual. What an effing YAWN. I am SO glad I haven't paid a dime toward paying this game because they have now effectively ensured it will never be worth it. And to any "brilliant" persons who honestly think this total nerf fest separates good players from bad, I can only say I'm sorry you've missed your place in time. You'd have been happy slave holders in the American south. "Good" people of a "certain class" were forced into their "proper place" back then too! I cannot begin to express how offensive I found that comment. As a rdm in FFXI I was better than most whm's when drafted in a pinch to main heal and I subbed blm. I think I can play the game just fine, thank you. Nerfed is nerfed. It's insane to be unable to get through a 30 leve at rank 31 with good gear using all possible magic conserving spells without running out of mp 3/4 of the way through the fight. THIS NEEDS FIXED NOW!
    (4)

  8. #328
    Player
    Solfleur's Avatar
    Join Date
    Mar 2011
    Location
    Gridania-Limsa, Balmung-Mateus
    Posts
    79
    Character
    F'lor Quebrada
    World
    Jenova
    Main Class
    Thaumaturge Lv 35
    ..........IF you have the MP left to cast anything at all!
    (1)

  9. #329
    Player
    Solfleur's Avatar
    Join Date
    Mar 2011
    Location
    Gridania-Limsa, Balmung-Mateus
    Posts
    79
    Character
    F'lor Quebrada
    World
    Jenova
    Main Class
    Thaumaturge Lv 35
    How about we just quit healing and buffing you weapon swinging bozos? See who's "crying" then...^^
    (4)
    Last edited by Solfleur; 07-24-2011 at 02:07 PM. Reason: forgot smile

  10. #330
    Player
    LuxLex's Avatar
    Join Date
    Apr 2011
    Posts
    318
    Character
    Lux Lex
    World
    Durandal
    Main Class
    Thaumaturge Lv 38
    Quote Originally Posted by Solfleur View Post
    How about we just quit healing and buffing you weapon swinging bozos? See who's "crying" then...^^
    See the "mage strike" thread.
    (2)

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