ahhh yes going back to my homeland cant wait. That drg gear i want it now
ahhh yes going back to my homeland cant wait. That drg gear i want it now
Dark Knight Confirmed
(for those that missed it - Mr G said he was thinking of wearing a batman t shirt. Yoshi said that he liked the Nolan batman the best - i.e. dark knight)
Woot.. Dark Knight heavily hinted at/confirmed!
So 3 or more jobs? I don't see them not adding a healer and tank, and Dark Knight is more than likely going to be a dps.
Last edited by Omegakiyohime; 10-19-2014 at 11:48 AM.
my body wasnt ready
"A learned warrior who uses Arithmeticks to analyze natural phenomena and pinpoint magickal attacks."
seems Dark Knight confirmed for 3.0
Except they do serve a purpose - it's just players can't stop looking at things through a FFXI-tinted prism. This isn't a Job system like FFXI, here you simply equip a weapon or tool, with the term 'class' little more than a euphemism for the abilities that are connected with the use of that weapon. This system has been FFXIV's selling point since version 1.0. A Job is just a piece of equipment that specializes in a class's role - a PLD is still just a fancy GLA with extra tanking abilities for instance. I don't find anything wrong with this system personally - like I said the community just needs to let go of FFXI's legacy and accept that FFXIV is a different game that has a different means of gameplay.
Also I seriously doubt SE would scrap the Armoury System completely - not only would that require the entire game's battle system to be rebuilt from the ground up, a little common sense is required here. A new class has just been announced (Rogue), with another class long stated as being introduced as well (Musketeer). They're not going to announce all that just to then scrap it a few months later. No, classes are here to stay, they're not being replaced/phased out.
Last edited by Enkidoh; 10-19-2014 at 12:12 PM.
DRK could very easily be a blood tank closer to what they originally intended with WAR. That or we're getting a lance-wielding Lancer-based tank...Templar maybe?
Wow...two patches until expansion...no content? Even if you're a hardcore endgamer you have Final Coil..
I've wanted that armor since they teased it in a LIVE Letter last winter lol I do wonder if that lance is the completed Zodiac Weapon though.
Wouldn't that change make WARs rage if they are locked out of Provoke and Convalescence? Also White Mages and Both Arcanist jobs apparently need Swiftcast so unless the devs for some reason want Conjurers, Arcanists and Marauders to usurp jobs as amndatory for raids and other endgame I don't see that happeningI think they should keep the class system, but rework it to where job levels aren't directly linked to class levels, and that the classes have different styles that lead into different jobs (ie, GLD sword & board -> PLD, GLD 2-handed sword -> DRK, MRD 2-handed axe -> WAR, MRD dual 1-handed axe -> ???, etc) and also make them more viable in solo-play due to better cross-class options. They could even totally eliminate cross-class abilities from jobs and make them specialized, so that classes have a point.
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