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  1. #41
    Player
    Chambers's Avatar
    Join Date
    Sep 2013
    Posts
    224
    Character
    The Liar
    World
    Goblin
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Sove92 View Post
    --
    That's great and all but as of right now dexterity only effects physical ranged damage. Unless 2.4 changes how dexterity works I don't understand how this will benefit a melee class.
    (0)

  2. #42
    Player
    Sove92's Avatar
    Join Date
    Aug 2013
    Posts
    1,242
    Character
    Soveia Shadowsong
    World
    Odin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Chambers View Post
    That's great and all but as of right now dexterity only effects physical ranged damage. Unless 2.4 changes how dexterity works I don't understand how this will benefit a melee class.
    They only need to really change the tooltip, tanks and DRG have ranged attacks that are based on STR, not DEX. The stat used for damage is simply based on the class or weapon, the tooltips can say whatever they want.
    (3)

  3. #43
    Player
    Chambers's Avatar
    Join Date
    Sep 2013
    Posts
    224
    Character
    The Liar
    World
    Goblin
    Main Class
    Dark Knight Lv 60
    So you believe that they're going to swap the tooltips for STR and DEX just for ninja?
    (1)

  4. #44
    Player Eidolon's Avatar
    Join Date
    May 2011
    Posts
    1,373
    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Chambers View Post
    So you believe that they're going to swap the tooltips for STR and DEX just for ninja?
    Or, has another has said, add a simple line:

    'And dual wield damage'

    Considering the catagory of twinblades can be their own damage.
    (0)

  5. #45
    Player
    ZodiacSoldier's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    288
    Character
    Rasler Almasy
    World
    Gilgamesh
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Mardel View Post
    I almost agree with both of you except:
    1st pic left to right:

    Monk/NIN ------ PLD/WAR ------ DRG

    2nd pic left to right

    WHM/SCH ------ BRD ------ BLM/SMN
    Agreed, the middle one on the second picture looks more pirate like, so I would guess Bard. And the 1st and 3rd one are color swaps / mirror of the same skin pretty much which they did alot in the past with Healer / Caster gear.
    (0)
    http://na.finalfantasyxiv.com/lodestone/character/1560295/

    Tanking is a job, DPSing is a science and Healing is an art.
    If the Tank dies, it's the Healer's fault. If the Healer dies, it's the Tank's fault. If the DPS dies, it's their own damn fault.

  6. #46
    Player
    JakzChurchill's Avatar
    Join Date
    Sep 2013
    Posts
    176
    Character
    Jakz Kumaze
    World
    Louisoix
    Main Class
    Pugilist Lv 64
    Quote Originally Posted by Eidolon View Post
    Or, has another has said, add a simple line:

    'And dual wield damage'

    Considering the catagory of twinblades can be their own damage.
    Why though?

    Whats the difference between twin blades and single blade, they're both being used with one hand so your not putting more strength into one than the other. All this change to dex is just gonna make the tooltips be subject to debate, so whats the point?
    (2)

  7. #47
    Player
    Jaykos's Avatar
    Join Date
    Nov 2013
    Posts
    216
    Character
    Jaykos Molkot
    World
    Tonberry
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by Eidolon View Post
    Or, has another has said, add a simple line:

    'And dual wield damage'

    Considering the catagory of twinblades can be their own damage.
    Ninja will be a much of a "duel wield class" as monk already is and monk is strength.
    (2)

  8. #48
    Player
    Wobble's Avatar
    Join Date
    Mar 2011
    Location
    GRIDANIA
    Posts
    1,343
    Character
    Wobble Wibblewobb
    World
    Balmung
    Main Class
    White Mage Lv 60
    They hinted at maybe needing something leveled to 10 by that and skills at that level from other jobs I would go with mnk or archer, mnk being the most likely.
    (0)

  9. #49
    Player
    MartaDemireux's Avatar
    Join Date
    Mar 2011
    Posts
    1,044
    Character
    Hiraeth Petrichor
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Quote Originally Posted by JakzChurchill View Post
    Why though?

    Whats the difference between twin blades and single blade, they're both being used with one hand so your not putting more strength into one than the other. All this change to dex is just gonna make the tooltips be subject to debate, so whats the point?
    The short answer is, "It makes sense."

    The long answer is: You don't need a lot of strength to inflict damage with daggers, you need to know where to poke. Axes, Books, Fists etc. will all inflict more damage the harder you hit with them but a dagger can only go in so deep and can only be effective in so many locations just like an arrow. The game formula is also very accepting. We see STR/DEX influencing Attack Power for every weapon at a 1:1 ratio. All physical damaging abilities use Attack Power in their equation, not STR/DEX. This change was introduced after the ARR beta because MRD/GLA/LNC ranged attacks were calculated with DEX because they are ranged attacks. Since those classes main stat is STR their ranged attacks did next to no damage. This is when they added Attack Power and had all damage scale with this instead of STR/DEX. It's just a flip of the switch to make a weapon STR or DEX based. Ninja is dextrous, agile, precision, sneaky job, the TV trope would assign DEX to it. Tool tips just need to be rewritten to state what weapons' Attack Power is raised by STR/DEX instead of the broad "dex = ranged attacks" which simply isn't true anymore.
    (0)

  10. #50
    Player
    ZodiacSoldier's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    288
    Character
    Rasler Almasy
    World
    Gilgamesh
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Wobble View Post
    They hinted at maybe needing something leveled to 10 by that and skills at that level from other jobs I would go with mnk or archer, mnk being the most likely.
    When they said you need something at level 10 it was because you can't start the game as a Rogue, so you need to hit level 10 in order to unlock classes.
    (1)
    http://na.finalfantasyxiv.com/lodestone/character/1560295/

    Tanking is a job, DPSing is a science and Healing is an art.
    If the Tank dies, it's the Healer's fault. If the Healer dies, it's the Tank's fault. If the DPS dies, it's their own damn fault.

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