True pvper? I'm sorry. The moment you said that pvpers need more ranks and pvp gear rewards was the moment you lost credibility.If they do not add more than 10 ranks and pvp gear that goes with it ... it is clearly making fun of the mouth of the PvP community that continues to wait and wait a decent PvP content ...
As far apart listen to pveboys and pvp newbies who are just do the front for glamor ... the true pvp players has put away for a year when no one is listening ...
-Real PvPers don't need any rewards for killing other players.



Just like real PvErs are the ones who down a boss then pass on all the loot, because real PvErs do not need any rewards for downing a boss.
Just like how real crafters do not need to receive items from crafting, becuase real crafters do not need any rewards from going through the numbers game.
Just like how real gathers do not need items from nodes, because real gatherers do not need any rewards for running around and clicking on stuff.
PvM and PvP are two different things buddy. In games long past, PvPers needed nothing but the reward of killing other players as an incentive for PvPing at all. There is no purpose in killing other players besides having fun doing so. The point of doing dungeons/raids, crafting, and gathering items (aka the 3 things you listed) is in order to get items that help your character. So your obviously sarcastic post has no point.Just like real PvErs are the ones who down a boss then pass on all the loot, because real PvErs do not need any rewards for downing a boss.
Just like how real crafters do not need to receive items from crafting, becuase real crafters do not need any rewards from going through the numbers game.
Just like how real gathers do not need items from nodes, because real gatherers do not need any rewards for running around and clicking on stuff.
Then again, I'm probably wasting my time typing this since you're just an every day smart-ass little forum troll trying to get some cheap laughs.



Nah, I was not the one calling out the invalidity of someone's 'true pvper' status. It is very legit to want to get rewarded from doing something that takes time and effort. I am not sure of any long-standing PvP games where there is not /some/ reward in it for the players, either through gear, vanity, titles, or whatever.
I love pvp, I consider myself a hardcore pvper. I am rank 40, no win-trading, what have you. Did I enjoy the gear that I unlocked as I PvPed? Yes, quite. Do I enjoy my horse mount? Yes, quite. I continued PvPing even after receiving rank 40 and receiving the gear I want, but now the amount of time that it takes to get into a PvP match (1-2+ hours) is not worth it for 3-30 minutes of PvP 'fun'. Do I want more rewards? Yes, I enjoy them. It gives others incentives to play, keeping queue times short. Do I consider myself 'not a real pvper'? No, not in the slightest.
Check your privilege.
First and foremost, agreed: PvP (specifically chasing down lalas when theyre at 1 hp and tickling them to death) is the reward within itself. Why I enjoyed ballista so much...only reward was seeing your name at the top of the leader board..kinda like the kills/dps charts here. The real problem though has nothing to do with rewarding or not. Simple fact is..the EU/NA pvp community simply isn't remotely as strong as the JP one regarding support/interest (who I'm guessing could just as easily do w/o rewards seeing how long ballista went on their servers vs NA ones) When a developer has to use baits, enticements to lure potential players who otherwise wouldn't have interests, he's only shooting himself in the foot to keep supplying them. If ya really like PvP, pack your bags, blow up your FC personal room, convert your gil to sellable goods, flip off all your friends to turn em into enemies, then jump to a JP srver lol. Problem solved.
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