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  1. #11
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Brianmj View Post
    ...
    Reward for what? I wouldn't mind the story being the reward so much if it was something I could progress reliably on my own time or as a individual (main scenario, duty finder), but one of the biggest gates to clearing coil is finding 7 other individuals who can commit to progressing/clearing (or pay for a carry.) Especially if said story is important to connect the ties between 1.0 and 2.0. Again like I mentioned, telling people to youtube it is just sweeping it under the rug, you might as well tell players to stop paying for the game if youtube could cater to all their needs (and as a player, I don't want this, that means less "developmental" money going into the game for future content.) I personally leveled up my crafting classes for...their story. I was pleasantly surprised by how involved the CRP (my first 50) plot was with regards to the guildmaster and his relations with Garland. If I had just youtubed every other class quests, I wouldn't have spent part of my sub for this game, let alone putting effort to leveling the other classes.)

    ...plus it's just not the same when you don't see your personal character being a silent hero/foddler in the cut scene.

    Wanting to experience the content is a different thing all together, but my stance still stands; if it doesn't change what I want to be able to experience (the current difficulty of SCoB), adding a story mode/lite version of coil does not impact my experience on the game, so why should I be bothered by other people being able to experience the story?
    (5)
    Last edited by RiceisNice; 10-18-2014 at 01:03 AM.

  2. #12
    Player
    Itseotle's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    772
    Character
    Itseotle Irracido
    World
    Diabolos
    Main Class
    Dragoon Lv 60
    They did this in Rift for the 20-man raids and made them 2 player instances (but a single geared player could solo them) and it was met with great success. I forget what those instances were called (chronicles?) and the bosses has similar mechanics but ofc vastly scaled down, just enough to get a general idea of the boss's theme. I could get behind that idea for this game as well, as long as it was a few months after the initial release of the content, after all thats part of the reward of raiding top tier coil
    (2)
    Lodestone Profile
    http://na.finalfantasyxiv.com/lodestone/character/2183636/

  3. #13
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by RiceisNice View Post
    so why should I be bothered by other people being able to experience the story?
    Because everyone wants to be the one who "worked hard" for their content and don't want anyone else to get it easy. Why else would anyone be upset over the idea of Atmas being easier to obtain or cry that the Echo buff promotes "bad players"?
    (2)

  4. #14
    Player
    Delily's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    666
    Character
    Delmania Shadowstar
    World
    Diabolos
    Main Class
    Dark Knight Lv 100
    It's the same thing as WoW's LFR system. It will help players experience more content, but at the cost of a community.
    (2)

  5. #15
    Player
    Delily's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    666
    Character
    Delmania Shadowstar
    World
    Diabolos
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by MilesSaintboroguh View Post
    Because everyone wants to be the one who "worked hard" for their content and don't want anyone else to get it easy. Why else would anyone be upset over the idea of Atmas being easier to obtain or cry that the Echo buff promotes "bad players"?
    It's basically the casual vs. harecord player that's staple of every mmo. It all began with Trammel.
    (0)

  6. #16
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by MilesSaintboroguh View Post
    Because everyone wants to be the one who "worked hard" for their content and don't want anyone else to get it easy. Why else would anyone be upset over the idea of Atmas being easier to obtain or cry that the Echo buff promotes "bad players"?
    Honestly, it's their own fault if they let the idea of other players achieving lower/no rewards for working on easier content bother them. And that's the key though; if story/lite mode starts rewarding the same Ilvl gear or some other thing, then I have a problem with that. In the case of story, some people are already trivializing the importance of obtaining one by telling them to go youtube, why would you be bothered by them if they could just watch it ingame rather than from an upload?

    And in the case of atma... people are already flinging heads left and right (at least my friend are...) with the absurd RNG. I've gotten my complete set in 2-3 months, another got it in 4 months, one is currently working into his first month, all the while someone in my old FC had finished it in a week or days, putting in less than half the cumulative time I took. Unless you really took great pride in being able to finish Atma (because or despite the time it took), a nerf/change to the RNG step isn't all that bad. They've indirectly nerfed the animus and novus steps with hunts saturating the game with tomes, yet there isn't (much) flames arising to that. It also has to do with the previous relic steps being incredibly outdated in Ilvl, a zenith can only get you so far now with UAT dropping like hotcakes, on top of some of it's steps being dated and outgeared (titan being the prime example).

    And I doubt echo really encourages bad play as people try to make it out to be, when it doesn't really help beyond T5 (or titan HM for that matter...) other than speeding up the phases. Then again, I haven't seen a group that would intentionally jepordize an encounter to gain a stack of echo so...welp.
    (4)
    Last edited by RiceisNice; 10-18-2014 at 01:13 AM.

  7. #17
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Please don't tell me this is a thing. Story is half the reward for your first clear and the fights only get easier per patch. You really should put the effort others do to enjoy the game. If you really don't want to put the effort in, that is what YouTube is for. It isn't part of the main scenario either. People pretend that the story cutscenes have no value and should be given for free when that really isn't the case.
    (2)

  8. #18
    Player
    LegendWait's Avatar
    Join Date
    May 2014
    Posts
    263
    Character
    Poutine Smasher
    World
    Sargatanas
    Main Class
    Fisher Lv 100
    Quote Originally Posted by RiceisNice View Post
    why would you be bothered by them if they could just watch it ingame rather than from an upload?
    Waste of developper time and ressources.

    This is an MMO, not a single player game, coordination with other players is expected to beat hard stuff.

    Make, friends, get geared, commit to learn and deal with it.

    Many as done it, why wouldn't you be able to? unless you are missing fingers on either hands, you have exactly all the same ressources to do this as everyone else.

    Its like having the ruby and emeral weapons in ff7 just lay down dead because you cant beat it.

    Again, this is an online MMO, you can't gameshark your way into victory.

    Hardcore raids are not for everyone, just deal with it.
    (4)

  9. #19
    Player
    Brill_'s Avatar
    Join Date
    Jun 2014
    Posts
    531
    Character
    Squires Ailith
    World
    Siren
    Main Class
    Pugilist Lv 90
    lol @ the elitists. They say the story is part of the reward and everyone should work hard for it. Then in the same breath tell people to go watch it on youtube. Experiencing the story on youtube is even less work then going through a story mode.

    If the elitists are crying about a coil story mode, do they also cry about a Levi/Ramuh/Shiva HM that isn't as difficult as the extremes?


    I'm happy to put in the effort, but like others said, getting a consistent static is not easy for everyone due to real life obligations. I have a job, sometimes I am oncall. The time of day I am available varies from one day to the next. Maybe if I still lived in my parents basement and could play FFXIV 24/7 this wouldn't be a problem. For those of us that have responsibilities, it is.
    (12)
    Last edited by Brill_; 10-18-2014 at 01:29 AM.

  10. #20
    Player
    Delily's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    666
    Character
    Delmania Shadowstar
    World
    Diabolos
    Main Class
    Dark Knight Lv 100
    Seriously, this is a dead horse. The whole casual vs. hardcore argument has been going on since Trammel was released. At some point, the more hardcore players are going to have to accept that by making a game more accessible, more players will play. Wildstar was aimed at the hardcore player and flopped. So long as the better rewards comes from running the raid proper, it will make no difference to a dedicated raider what type of story mode is implemented.
    (4)

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