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  1. #1
    Player

    Join Date
    Mar 2011
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    Gridania
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    548

    SE, can you test the damn patch b4 releasing it?

    It's sounds stupid as the title, but nonetheless it's true. How can you release a patch with all the aforementioned problems , unbalanced classes, dumbed down classes?

    I'm tired of looking my shield float in middle air while buffing and doing Michael jackson's moonwalking while I change my weapon while walking!

    1.19, better solve all thEse problems and mp consumption...
    (7)

  2. #2
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Well half what you listed is not a problem as was very much intended.

    The things like the animation thing when moving and going into active mode and various bugs with new things are issues.

    The shield thing I have no idea what you are talking about with that one, haven't had that issue personally.
    (1)

  3. #3
    Player
    Kensei's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    215
    Character
    Kensei Oppa
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Considering what they add and how long they take it's like they have a 4 person team.
    (2)

  4. #4
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    How'd I know it would relate to MP in some way? I have ZERO problems with MP management on my Conjurer during the high end dungeon.

    You should probably read what the development team, including the director/producer Yoshida writes -- It was stated 1.18 will feel and look rough as it's literally part 1 of x patches that's being broken down as it's a very large amount of changes they can't do at once.
    (14)

  5. #5
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    Quote Originally Posted by Jennestia View Post
    How'd I know it would relate to MP in some way? I have ZERO problems with MP management on my Conjurer during the high end dungeon.

    You should probably read what the development team, including the director/producer Yoshida writes -- It was stated 1.18 will feel and look rough as it's literally part 1 of x patches that's being broken down as it's a very large amount of changes they can't do at once.
    They could be done at once, but it would take about 6 months to a year before a patch and it would be about 3-4GB download, which is why they decided to break it up
    (0)

  6. #6
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    548
    Quote Originally Posted by Jennestia View Post
    How'd I know it would relate to MP in some way? I have ZERO problems with MP management on my Conjurer during the high end dungeon.

    You should probably read what the development team, including the director/producer Yoshida writes -- It was stated 1.18 will feel and look rough as it's literally part 1 of x patches that's being broken down as it's a very large amount of changes they can't do at once.
    What kind of lame excuse is that? The past patches were fine. They added content. And did a few tweaks. You don't throw up at people's face, deep bugged changes just like that without losing $$ players. If you can't launch a proper patch, keep up the few tweaks and addin content until the deep changes are tested in a test server by us, players and then release live. You dont feel mp management because you play in a full party. You are 30%. the other 70% that have a life and work, felt it. If the basic thing as animations bug, doesn't affect you, I feel sorry for you. It's like you go to a restaurant and order a pizza and it comes with a hair from who knows where. You just put the hair aside and eat the pizza, since it still taste like pizza right?
    (1)

  7. #7
    Player
    MyKotoShi's Avatar
    Join Date
    Apr 2011
    Location
    Eorzea―Gridania(Wutai) Vana'diel―Bastok(Lakshmi)
    Posts
    399
    Character
    Kohana Iroha
    World
    Sargatanas
    Main Class
    Astrologian Lv 74
    Quote Originally Posted by Noir View Post
    It's sounds stupid as the title, but nonetheless it's true. How can you release a patch with all the aforementioned problems , unbalanced classes, dumbed down classes?

    I'm tired of looking my shield float in middle air while buffing and doing Michael jackson's moonwalking while I change my weapon while walking!

    1.19, better solve all thEse problems and mp consumption...
    1. Extensive testing went into this patch, Stated in Producer Letters:

    LINK: Letter from the Producer, XIII

    QUOTE below: Letter from the Producer, XI
    Quote Originally Posted by Naoki_Yoshida View Post
    It goes without saying that all these will require a great deal of testing. Please pray with me that our lead battle planner Akihiko Matsui doesn’t collapse from exhaustion. */pray*

    To touch on some other items under development, I’m happy to say that work on one raid area is complete, with the second hot on its heels. We just need to secure enough time for testing and optimizing balance…which, I’m afraid, will push the patch behind schedule. I’m very sorry for this, but given the tremendous size of the patch, I estimate that it’ll take two more weeks beyond the anticipated mid/late-June release date to deliver it to our fans. I promise you, though, that the extra time in development will be meaningful. The FINAL FANTASY XIV team is resolute as ever in its mission to bring about great and positive changes to Eorzea, and we ask for your continued understanding.
    2. That shield issue has been like that for months long before this update. The only time it occurs anyway is if you cast in passive mode, the system does 2 things at once and I think is the reason why.
    3. Post #4
    (5)
    Last edited by MyKotoShi; 07-24-2011 at 07:58 AM.

  8. #8
    Player

    Join Date
    Mar 2011
    Posts
    837
    The fact that classes are actually starting to get pidgeon-holed out of dungeon party slots within the first week of release is indeed a major problem, especially when the content brought by this patch was LONG-expected (i.e. about 1 year) to bring the first truly legitimate end-game content which this game has been sorely lacking.

    Also, 3-4GB? My freaking ass.... but considering I've redownloaded the 300 same megabytes every patch I can almost conclude that they've given me 3 GB...

    (In conclusion, it is hilarious how ARC can get a megaton nerf-bat yet still be "OP" because SE hasn't learned how to build a damn proper fight yet. /3cheers)
    (2)
    Last edited by Verecund; 07-24-2011 at 07:53 AM.

  9. #9
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    97
    Do you really think they didn't test the patch? Not real smart if u do
    (2)
    http://www.enjin.com][/url]

  10. #10
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    548
    Quote Originally Posted by Chronic View Post
    Do you really think they didn't test the patch? Not real smart if u do
    No, they didn't. I bet they know how to program, and since I have played more than 40 SE games, I know they can balance a game. And either this team is totally crazy, or it wasn't tested. I never had this shield issue b4. I heard about it. What about moonwalkiing while casting? Was that tested? I'm sorry, but we do the testing. Not them. Make a party of 8, full gear and full lvl to show us a video of it getting owned in a dungeon isn't what I call test.
    (1)

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