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  1. #11
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Toodles View Post
    Can I please let my Chocobo rest & tag in my Retainer to fight alongside me?

    I think this would be incredibly awesome.

    You could even go so far as allowing us to develop our bond with Retainers... give them questlines, utilize more of the personality we chose for them, even possibly implement them into the Main Scenario to a small degree (like we hire them into our personal militia).
    Only if they don't sell anything and you can't access the storage while they are in the party.

    And the companion fee should be 10 ventures / 30 minutes ^^
    (0)
    Last edited by Felis; 10-16-2014 at 10:57 PM.

  2. #12
    Player
    jazo's Avatar
    Join Date
    Sep 2013
    Posts
    370
    Character
    Aliane Redwyne
    World
    Shiva
    Main Class
    Samurai Lv 80
    +1 to get more companions

    Soloable/companionable dungeons would be nice, like, as we are getting hard modes on dungeons, maybe another rework of existing dungeons as a challenge where you and your companion(s) can enter

    Expanding the types of companions you could get (retainers, beastmen, chocobo, minion etc) would be fun to chose wich one would be more usefull to you and your class as you progress. Rewards for leveling your companions, bardings, glamour...


    Do want......


    I know most people hate that we suggest ideas from FFXI but there are some stuff that can be fun to revamp, like the user created dungeons, companions etc, sure, a system like that would have to be a mayor update in the distant future, but still... would be nice.
    (2)

  3. #13
    Player
    ZodiacSoldier's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    288
    Character
    Rasler Almasy
    World
    Gilgamesh
    Main Class
    Paladin Lv 80
    OMG imagine if you can do dungeons with your companions. Pretty much you, your 2 retainers and your chocobo. That would be amazing.
    (2)
    http://na.finalfantasyxiv.com/lodestone/character/1560295/

    Tanking is a job, DPSing is a science and Healing is an art.
    If the Tank dies, it's the Healer's fault. If the Healer dies, it's the Tank's fault. If the DPS dies, it's their own damn fault.

  4. #14
    Player
    HakuroDK's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    2,052
    Character
    Kinnison Cooke
    World
    Malboro
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Toodles View Post

    You could even go so far as allowing us to develop our bond with Retainers... give them questlines, utilize more of the personality we chose for them, even possibly implement them into the Main Scenario to a small degree (like we hire them into our personal militia).
    Not so much on the main scenario inclusion, but turning them into actual companions a la SWTOR would be incredible.
    (1)

  5. #15
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Wish they'd make a real bonding with chocobos first, the system has imparted near zil ties- i'm a bit disappointed, but assuming we can do both then heck do both. lol

    Plus if some content that requires small parties every goes dead, new players a year, two, three from now can still complete it with all their npc friends. With DF and companions content should take a very long time to die (hard to complete old content), that's great.
    (1)

  6. #16
    Player
    Silversnow's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    129
    Character
    Silver Snow
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    How soon people forget our companions from 1.0. They were taken out and I want to say there was some vague talk about them possibly returning at a later date.
    (2)

  7. #17
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by jazo View Post
    +1 to get more companions

    Soloable/companionable dungeons would be nice, like, as we are getting hard modes on dungeons, maybe another rework of existing dungeons as a challenge where you and your companion(s) can enter

    Expanding the types of companions you could get (retainers, beastmen, chocobo, minion etc) would be fun to chose wich one would be more usefull to you and your class as you progress. Rewards for leveling your companions, bardings, glamour...


    Do want......


    I know most people hate that we suggest ideas from FFXI but there are some stuff that can be fun to revamp, like the user created dungeons, companions etc, sure, a system like that would have to be a mayor update in the distant future, but still... would be nice.
    if they do this, give us companion gambits like FFXII
    (0)

  8. #18
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    (0)

  9. #19
    Player
    Toodles's Avatar
    Join Date
    Aug 2014
    Posts
    432
    Character
    Toodles Mcduff
    World
    Coeurl
    Main Class
    Arcanist Lv 50
    Path Companions are neat but I just envisioned something far greater right now than even simple Retainer Companions.

    Implement story characters who are intended to become part of our personal entourage akin to a traditional single-player FF.

    This could be the current Scions however character death or displacement couldn't occur if they were meant to stick with us to the bitter end, so I think it'd be better if we got new NPC's to fight alongside us as Companions.

    More personality & uniqueness from your basic NPC's & who actually participate in the plot to an extent.

    They'd act akin to how an Optional Recruit like Vincent or Yuffie did in FF7, chiming in when brought along but not story-imperative.

    Add in that guy's FFXII Gambit Suggestion & we're golden!

    I love that idea, let us gambit AI controlled Companions *drool*.
    (0)
    Last edited by Toodles; 10-17-2014 at 08:48 AM.

  10. #20
    Player
    WellFooled's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,313
    Character
    Doranaux Wavemet
    World
    Goblin
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Toodles View Post
    More personality & uniqueness from your basic NPC's & who actually participate in the plot to an extent.

    They'd act akin to how an Optional Recruit like Vincent or Yuffie did in FF7, chiming in when brought along but not story-imperative.
    To make this work with the varying different retainer personalities they would have to write unique dialog for each of those personalities, multiplied by how many times you'd like the retainer to speak up. That's adds up to a lot of work very quickly. Our playable characters don't even get that kind of attention. I would rather all that effort be spent giving our characters more dialog options in quests instead.

    I'm all for retainer companions, or something along those lines, but I think including them in the main story is getting our priorities mixed up.
    (0)
    A true paladin... will sheathe his sword.

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