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  1. #61
    Player
    melflomil's Avatar
    Join Date
    Mar 2014
    Posts
    637
    Character
    Hazel Mimelia
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    One can hope that the new coils will have fights to Check the DPS, to check the healers and to check the tanks. More than 5 turns. wont be able to get by the 1st turn until properly geared with the new tomestone gear.
    (0)

  2. #62
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    If Bahamut isn't the final boss I will be disappointed
    (1)

  3. #63
    Player
    hallena's Avatar
    Join Date
    Sep 2013
    Posts
    509
    Character
    Fara Venator
    World
    Coeurl
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by melflomil View Post
    One can hope that the new coils will have fights to Check the DPS, to check the healers and to check the tanks. More than 5 turns. wont be able to get by the 1st turn until properly geared with the new tomestone gear.
    So you want the new turns to be impossible until weeks of caping your tomestone?
    (0)

  4. #64
    Player
    Cyrus-Wallace's Avatar
    Join Date
    Aug 2013
    Location
    The Mists
    Posts
    1,357
    Character
    Lucille Wallace
    World
    Siren
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Zumi View Post
    If Bahamut isn't the final boss I will be disappointed
    You know how might be the final boss... a clue... it appears in the final CS.
    (0)

  5. #65
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,215
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Quote Originally Posted by Almalexia View Post
    120 minutes? I have an inkling it's one, long turn a la CT with shortcuts after every big encounter.
    I would like that. I didn't even notice the 120 minute time at first. I just hope if they do a long turn that it's done well.
    (0)

  6. #66
    Player
    Sparktacus's Avatar
    Join Date
    Aug 2013
    Posts
    264
    Character
    Sprinkle Puff
    World
    Gilgamesh
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Cynric View Post

    Not to mention how fast SCOB was first cleared in the cycle.

    Finally of course less people have probably beaten 9 % wise than 5 before then, because lots of people are still stuck on 5, which I don't even understand.
    Uh, of course second coil was beaten pretty quickly compared to coil 1. People didn't need to level up main classes, subs, and get mostly i90 gear. Also Turn 5 was broken for like a month and no one could enter it.

    I am pretty sure they are going to make it easier, if people think any differently, they must be playing another game. I believe something like t6 which has a good balance of difficulty that the MAJORITY can still beat. T7 and T9 really were tuned for raiders. I hope I am wrong, but I have played this game since launch and all I have learned is that SE will always make things easier.

    Quote Originally Posted by Zumi View Post
    If Bahamut isn't the final boss I will be disappointed
    It mostly likely is not. Someone posted a picture once showing the entire battlefield of T5 which take place in the palm of Bahamut's hand. No way 8 adventurers can kill something that gigantic. Unless they give us giant mechs and we morph into Voltron.
    (2)
    Last edited by Sparktacus; 10-17-2014 at 05:44 AM.

  7. #67
    Player
    Fornix's Avatar
    Join Date
    Aug 2013
    Posts
    645
    Character
    Fornix Amygdala
    World
    Odin
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Sparktacus View Post
    I am pretty sure they are going to make it easier, if people think any differently, they must be playing another game. I believe something like t6 which has a good balance of difficulty that the MAJORITY can still beat. T7 and T9 really were tuned for raiders. I hope I am wrong, but I have played this game since launch and all I have learned is that SE will always make things easier.
    Mwuah, I'm not too convinced SE has the intention to make things easier. The introduction of the savage mode on top of regular SCoB speaks for that I believe. However, I do feel that they're finding it difficult to find exactly to which playerbase they're looking to aim these raids. Storywise giving the raids an integral part of it all, rather than more of a side thing. Yet having clears be well out of reach for many players for a long time to come.
    (0)

  8. #68
    Player
    BeePee's Avatar
    Join Date
    Jun 2011
    Posts
    277
    Character
    Tony Tony
    World
    Balmung
    Main Class
    Conjurer Lv 30
    So glad they locked such an epic story behind the hardest content in the game.
    (2)

  9. #69
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by BeePee View Post
    So glad they locked such an epic story behind the hardest content in the game.
    There isn't much story to it.
    (8)

  10. #70
    Player
    Sholah's Avatar
    Join Date
    May 2011
    Location
    Ul'dah
    Posts
    174
    Character
    Delilah Jevhene
    World
    Sargatanas
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by BeePee View Post
    So glad they locked such an epic story behind the hardest content in the game.
    Uhh, why shouldn't it be? Do you complain about other FF games requiring you to beat a tough boss before you see the end of the story?
    (4)

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