Like I wrote. On a potency base this rotation puts the PLD ahead compared to WAR (with Shield Oath/Defiance).
Like I wrote. On a potency base this rotation puts the PLD ahead compared to WAR (with Shield Oath/Defiance).

I just simply said for people to try the test. Theories are all good and such but, a theory does not always play into reality. If people don't want to do try the test it's no biggy to me. I have done it enough to know the war wins out (threat) every time.


The PLD *IS* using spirits within & circle of scorn on cooldown, has the same level of gear, very similar stats in terms of STR/crit/det and is specced the same way (STR vs. VIT) as the WAR, right? Otherwise it's a very bad test.
Last edited by Giantbane; 10-17-2014 at 07:02 AM.

I already stated no cd's being used only the 3 combo rotations. Like I said like 5 times already. People are obsessed with numbers and not reality. Theories are created to give people a basic idea of what could be possible but, not all possibilities. It's no different then in war. You can train and simulate all you want for the war but, when it happens it typically does not play out to plan.
Just try it or don't try it but, you will see same race / same stats / same gear / basic 1, 2, 3 rotation (minus the weapon) and war will take hate and gain hate on the pld on every rotation. I am not twisting anyone's arm I am just stating what I have test and know to be true.


The problem is that no tank use only the 3 combo rotations, so, without even considering numbers, your example is meaningless![]()


No, WAR is ahead.
The enmity modifiers are the same between Shield Oath vs Defiance, Savage Blade vs Skull Sunder and Rage Of Halone vs Butcher's Block.
For potency, Fast Blade = Heavy Swing = 150, Savage Blade = Skull Sunder = 200, Rage Of Halone = 260, Butcher's Block = 280


Defiance is a -25% penalty, Shield Oath is a -20% penalty. Spamming BB only gives you the ability to brutal swing and auto attack. Spamming halone still lets you spirits within, circle of scorn and auto-attack. SE>BB>BB should end up a little higher anyway when you account for the extra threat provided by SE & Maim working on auto-attacks & brutal swing. Not to mention Inner Beast, a potent damage ability, but fairly mediocre in terms of threat generated when used.No, WAR is ahead.
The enmity modifiers are the same between Shield Oath vs Defiance, Savage Blade vs Skull Sunder and Rage Of Halone vs Butcher's Block.
For potency, Fast Blade = Heavy Swing = 150, Savage Blade = Skull Sunder = 200, Rage Of Halone = 260, Butcher's Block = 280
WAR only truly pulls ahead with a properly executed, fully buffed 3x BB UBIR combo. Otherwise while the WAR has greater burst threat via UBIR vs. FoF, the PLD has comprable or better threat over the course of an entire fight unless the WAR focuses entirely on threat with SE>3xBB UBIR to SE>BB>BB spam (which will lower DPS and mitigation).
Most of the math in this thread is on pages 4-7ish. Although there's more throughout the forum if you choose to look for it.
Last edited by Giantbane; 10-17-2014 at 06:56 AM.
Please take a look at the difference between Defiance and Shield Oath. You will see, that WAR has a bigger damage penalty.No, WAR is ahead.
The enmity modifiers are the same between Shield Oath vs Defiance, Savage Blade vs Skull Sunder and Rage Of Halone vs Butcher's Block.
For potency, Fast Blade = Heavy Swing = 150, Savage Blade = Skull Sunder = 200, Rage Of Halone = 260, Butcher's Block = 280
Last edited by Alphras; 10-17-2014 at 08:36 AM.
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