You can target allies with F1-F8 - And F5 or F9 for your own pet depending on party size.
Alternatively, you can play it in a way that you click in the party list to select your party member or use the mouse-over syntax and make a macro.
You can target allies with F1-F8 - And F5 or F9 for your own pet depending on party size.
Alternatively, you can play it in a way that you click in the party list to select your party member or use the mouse-over syntax and make a macro.
Ill probably do the F1-F9 keys. Will need to test that out later when I can.
Another question. I notice that most scholars cross class things like cleric stance, protect and stoneskin (doesn't know what class stoneskin belongs too.). Any skill/buffs I should cross class? (Aside from the obvious one's such as protect, quickcast, etc.)
As for Embrace macros, it is actually very easy to split heal with Adlo/Physick+Embrace macros by using them while animation-locked or by interrupting with the slightest movement and retargeting. I'm so accustomed to split-healing this way and doing it quickly that using yet another Embrace <t> keybind feels redundant.
A keybind for Embrace <t><t> is fantastic and should be utilized.
Basically you need keybinds if you want to get the most out of SCH.
You should get:
Swiftcast (THM)
Cleric Stance (CNJ)
Aero (CNJ)
Protect (CNJ)
Stoneskin (CNJ)
TBH it depends on the content. You'll also get Blizzard II and Surecast on your way to getting all the aforementioned above.
Swiftcast, Cleric Stance and Aero are main-stays, the rest depend on what you're doing. You don't need to have Protect slotted if you run 8-mans with a WHM, for instance. So you can basically fiddle around with the 5th slot at times.
That setup makes sense. Cleric Stance will add extra power to ruin and dot's. Aero for an extra dot. The rest is just support/buff (but helpful support buff!).
@Cynfael
Could you post what Macro's you use so I can copy them when I get back to my gaming PC?
Scholar is my main but take all this as seriously or not as you choose :-)
Personally I don't think of it as "controlling a pet." Once I put all the abilities on the cast bar, I think of them as MY abilities. You get a new heal that doesn't respect the global cooldown, a free aoe hot heal, and two cooldowns. Plus the heal can be done while you're healing someone else!
I agree with the above, to maximize your scholarliness you will need to be able to manage your pet. But you don't have to start there. Using a few macros until you are comfortable with the class can help in the short term![]()
Going from memory:
/ac Adloquium <t>
/pac Embrace <t>
Sub Adlo for Physick for a second macro. If you aren't comfortable split healing with this, then refrain from binding Embrace to a heal and give it its own hotkey instead.
/pac Embrace <t><t>
Spam while DoTting up an enemy to keep heals on its target. Can also macro with DPS skills if preferred, but this way gives you the option not to force your fairy's behavior if you want to leave her free to heal others from incidental damage.
/pac Stay
/pac "Fey Glow"
/pac "Fey Light"
Stay will cause the fairy to stop whatever she's doing, making her responsive to the follow-up command. Selene won't be able to perform both skills back-to-back (she won't cast Glow and immediately Light), and she'll skip whichever is currently on cooldown. Use a Stay macro to ensure execution of a pet skill by interrupting Embrace and putting it on CD, basically.
Will check again when I'm home.
P.S. I use letters as hotkeys because they're fastest for me. Q is Physick/Embrace, E is Succor, R is Adlo/Embrace, Z is Leeches, X is Lustrate, Shift-X is Selene buffs, Spacebar is Embrace <t><t>, Shift-Space is jump, Tab is to select target's target, etc.
Last edited by Cynfael; 10-16-2014 at 07:38 AM.
@Cynfael
I tried some of these macros out and they did help when the damage heavy portions of fight's started.
Only real problem im still having is toggling between party members. I'm used to hitting tab to doing all my targeting so maybe that's why? IDK, but ill have to fiddle around with the keybinds though and see to making it more comfortable.
For party targeting, I don't like <mo> and find the F1-F9 keys inconvenient, so I just click them in the party window like I've been doing in games for years. If it seems awkward, try moving the party window closer to your hotbars so that at least you have less distance to click.
Also, if you can get used to Tab not being your primary targeting key at all, that might help. As far as mobs go, as you've no doubt noticed, the target cycling in this game is really not intuitive when you have multiple targets in your field of view. Tab-targeting can also cause wipes when people use it carelessly and accidentally hit things they shouldn't (e.g. Acid Honey in Turn 6, petrified Renauds in Turn 7)
Personally I use 2 as the key to target the very nearest visible enemy and beyond that I don't use the target cycling at all. Tab is remapped as my assist key mostly so that I can easily obtain the tank's target and hit Tab quickly to bounce back and forth between tank and mob if necessary. If I need to target a specific enemy that is not the tank's target or as big as a house, I'll click it on the aggro list and tap my /facetarget key if necessary.
There is also an option that allows you to change your targetting mode. Perhaps that is your solution.
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