Quote Originally Posted by giftforce View Post
It seems like such a waste of programming trying to "fix" this collision detection issue. When they finally implement jump, we are alll just going to ask for collision back. So they might as well have just left it as it was right up until they put in jump. In the meantime the whole world is full of unrealistic levitators and people that can pass through solid objects.
You may want to know that in 99% of engines collision is just made by a 3D shape with a true/false switch.

So, those characters?