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  1. #61
    Player
    Domira's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    272
    Character
    Corvus Lament
    World
    Excalibur
    Main Class
    Dark Knight Lv 60
    I feel WAR is overall better designed than PLD. Its probably because they have a lot of underlining systems that add to their complexity: wrath stacks, trading wrath stacks for other skills that open up different options, multiple combo options etc.

    PLD is pretty much stuck with RoH combo and flash, because of this there doesn't seem to be much depth to the class though it can provide the same tanking efficiency as WAR. Personally, I don't have a problem with enmity on PLD, though initially WAR is much better due to PLD not having Shield Oath. From my perspective and experience, here is some things I'd like to see changed:

    1. Shield/Sword Oath no longer on GCD
    2. Shield Swipe no longer on GCD, additional effect increases enmity
    3. Circle of Scorn made slightly stronger
    4. Fix the delay on hallowed ground

    I think PLD has some interesting mechanics, like pacification, blind and silence but later on in game these start to lose effectiveness due to mobs being completely immune to those effects. Overall I wish the shield was more of a feature with the class. Maybe something neat like a spell reflection would be nice.
    (0)
    Last edited by Domira; 10-15-2014 at 02:22 AM.

  2. #62
    Player
    Domira's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    272
    Character
    Corvus Lament
    World
    Excalibur
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Sapphic View Post
    You might want to check that.

    Defiance reduces damage by 25%, reduces damage output by 25% and increases HP recovery via healing magic by 20%
    Shield Oath reduces damage by 20% reduces damage output by 20%
    It doesn't reduce damage, it increases HP by 25%:

    Increases maximum HP by 25%, while lowering damage dealt by 25% and increasing enmity. HP recovered via curing magic is increased 20%.
    Effect ends upon reuse.
    (2)

  3. #63
    Player
    Dyne_Fellpool's Avatar
    Join Date
    Sep 2013
    Posts
    297
    Character
    Dyne Fellpool
    World
    Goblin
    Main Class
    Archer Lv 50
    Quote Originally Posted by Sapphic View Post
    You might want to check that.

    Defiance reduces damage by 25%, reduces damage output by 25% and increases HP recovery via healing magic by 20%
    Shield Oath reduces damage by 20% reduces damage output by 20%
    lol...

    Quote Originally Posted by Domira View Post
    It doesn't reduce damage, it increases HP by 25%:

    Increases maximum HP by 25%, while lowering damage dealt by 25% and increasing enmity. HP recovered via curing magic is increased 20%.
    Effect ends upon reuse.
    This.
    Defiance does not reduce the amount of damage you take, only the amount you inflict. It's more HP and heals received are bigger, but you take more damage per hit than a PLD in Shield Oath. Shield Oath is just 20% less damage taken.

    These both accomplish the same thing, and Adlo/Stoneskin are equally as effective on either. (And this is very old news)
    (0)
    Last edited by Dyne_Fellpool; 10-15-2014 at 02:46 AM.

  4. #64
    Player
    PROBOUND's Avatar
    Join Date
    Sep 2013
    Location
    Limsa
    Posts
    586
    Character
    Butta Stackz
    World
    Midgardsormr
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by SirTaint View Post
    ACT can be funky at times as well so you need a large data sample, not a single fight.
    Just wanted to point out that its not much larger sample size but he (JP Button PLD) did have a 2nd Clear/Parse with lesser gear at 320 DPS. Not much but its something.
    (0)
    Last edited by PROBOUND; 10-15-2014 at 03:36 AM.

  5. #65
    Player
    SirTaint's Avatar
    Join Date
    Oct 2013
    Posts
    1,088
    Character
    Sir Taint
    World
    Behemoth
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by PROBOUND View Post
    Just wanted to point out that its not much larger sample size but he did have a 2nd Clear/Parse with lesser gear at 320 DPS. Not much but its something.
    I'm gonna OT PLD in t8 tonight. I'm HA legs away from BiS so it should be a decent account.

    I tried it two weeks ago but our MT died at 25% and I took over from there ended up 265 dps.
    (0)

  6. #66
    Player
    Coatl's Avatar
    Join Date
    May 2014
    Posts
    747
    Character
    Coatl Days
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    There isn't any point in comparing Shield Oath to Defiance. They are both so similar and accomplish the same thing it's not worth mentioning. The 20% less damage Paladin will take Warrior already has more extra HP to make up for it. But once Warrior's litttle chunk of extra HP is gone it's no longer as much of a meatshield.

    PLD is better at taking multiple hard hitting hits.
    WAR is better at taking one really hard hitting hit.
    (0)

  7. #67
    Player
    PROBOUND's Avatar
    Join Date
    Sep 2013
    Location
    Limsa
    Posts
    586
    Character
    Butta Stackz
    World
    Midgardsormr
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by SirTaint View Post
    I'm gonna OT PLD in t8 tonight. I'm HA legs away from BiS.
    Yea its also worth mentioning that he Tanked the Dreads in Sword Oath (Dang!) as well. Not sure if that would make a huge difference in overall dps but if you wanna challenge his parse it might be worth trying out in your test. Our group has me (MT PLD) tank both the Dread/Avatar even though we run 2Tank (PLD/WAR). So not sure if it even matters. The use of poison + stat pots will definitely be needed as he uses them off cd.

    Mind posting your BiS Arriyala? I've seen so many PLD BiS's that theres no real definitive one. I'd love to take a peek at yours. Mine doesnt involve the HA Pants, its a Max Parry Build BiS.

    Ofcourse if you meant BiS DPS Set then yea i use the HA pants in those situations for sure. I think im hovering around 8.2k HP, 285 DET, 391 CRIT using all VIT accessories (BiS DPS MT set)
    (0)
    Last edited by PROBOUND; 10-15-2014 at 03:45 AM.

  8. #68
    Player
    NyarukoW's Avatar
    Join Date
    Jul 2014
    Posts
    842
    Character
    Ai Hana
    World
    Faerie
    Main Class
    Archer Lv 60
    When I am healing, doing SCH or WHM, I much rather have a PLD as tank. And what is it with the obsession about tank DPS? They don't need to DPS, they need stay alive and keep Twintania, Raffy, Melusine, Titan, etc. from running all over the place. Solo tanking any of those bosses, I much rather have a PLD doing that task. Taking hit after hit and surviving is not about being a rodeo clown.
    (1)

  9. #69
    Player
    Elim's Avatar
    Join Date
    Sep 2013
    Posts
    1,852
    Character
    Elim Lovecraft
    World
    Faerie
    Main Class
    Gladiator Lv 50
    Ehhhh... the only time I like healing one tank over the other is in speedruns. For those I much prefer WARs in DPS gear + STR spec'd. Makes things crazy fast.

    Also I hate tanking with my PLD. I no longer have aggro issues(because my weapon is a decent ilv) it's just....blah. The lack of AoE annoys me too. I don't see why it's balanced that WAR gets so many good AoE skills but PLD doesn't. Just my opinion. I main WAR on my alt character but I don't have it at level 50 on this character.
    (0)
    Last edited by Elim; 10-15-2014 at 04:02 AM.

  10. #70
    Player
    Izsha's Avatar
    Join Date
    Nov 2013
    Posts
    966
    Character
    Izsha Azel
    World
    Exodus
    Main Class
    Warrior Lv 80
    Ugh this again? War stomps pld for MT dps. Pld has something like a 4% edge over war dps when OT. Even more if a war MT gives then slash debuff.

    Pld has higher enmity over time for single target. (FoF is retarded good, war must cycle non enmity combos, and war tank stance is -25% while pld is only -20%)

    War has higher aoe enmity and general spike enmity (zerk being ~44% boost, unchained being 33% boost multiplying to become 90ish% boost in spike damage/enmity.

    War GAINS tools in tank mode. Wrath stacks increase crit. We get a slew of moves only usable in tank stance which all boost damage. IB 300 pot ignore dam penalty. Unchained remove dam penalty. SC 250 pot aoe ignore tank penalty. War gets a lotta stuff that all ups dps in tank ml mode. Of course they do more MT damge. Pld gains......swipe. OT it's reversed. Pld gains a giant AA buff. War looses all its defiance abilities. Pld gains an edge OT. Shit aint rocket science.

    Pld has stronger CDs, but they have giant timers and low durations. War has weaker ones but much shorter timers and longer durations. Pld has str debuff. War has path. Pld has a shield. War has ib. Both tank stances are functionally equivalent (wars require 4% more heals but should make that up with various life regeneration abilities)

    Pld may be 'boring' but it is effective. All this QQ about pld isn't based in performance. It performs fine as a tank. It's just QQ about style/flavor/feel. The tanks are balanced. Just because you don't 'like' one doesn't mean its broken.

    Not liking a job doesn't make it ineffective. Pld and war have both been proven to effectively tank everything in this game more than competently. And as a side note, once you're geared enough you start tanking things without tank stance. Remember who does more damage without tank stance again?
    (7)
    Last edited by Izsha; 10-15-2014 at 04:12 AM.

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