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  1. #261
    Player
    Vandesaan's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    335
    Character
    Vandes Aan
    World
    Excalibur
    Main Class
    Dragoon Lv 70
    Croakadile will be in 15 hours 49 minutes real life time, possibly 15 minutes earlier than that.
    (0)

  2. #262
    Player
    faq's Avatar
    Join Date
    Aug 2013
    Posts
    45
    Character
    Faq Aguilera
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Steve_UK View Post
    Do player's eat straight after weather changes? in the spawn location's? most proberbly not. Confirmed - Garlok and nandi spawned at the same time on Mateus server. (nandi was not a auto pop, it was on the east side, and it was my last location before going to the west side, so you still have to use minion's to spawn).
    Again, correlation does not equal causation. Read about confirmation bias and actually track data points of multiple spawns before deciding something is a trigger. We know for a fact (but only due to spawn during inability for PCs to login) Nandi spawns without player interaction. Literally nobody has done minion spam/walk or even had minions out in ULN for the past 15 kills, at least.
    (0)

  3. #263
    Player
    Steve_UK's Avatar
    Join Date
    Sep 2014
    Posts
    291
    Character
    Steve Uk
    World
    Gilgamesh
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by faq View Post
    Again, correlation does not equal causation. Read about confirmation bias and actually track data points of multiple spawns before deciding something is a trigger. We know for a fact (but only due to spawn during inability for PCs to login) Nandi spawns without player interaction. Literally nobody has done minion spam/walk or even had minions out in ULN for the past 15 kills, at least.
    So your saying what? Regardless where you are in the map nandi will spawn? elsewhere? i state to differ in this sorry.

    The last few time's you have to be around the spawn area's are for the A ranks for nandi to spawn (i've always been doing the minion roulette because im used to it) , next maintanence ill try to just run around.
    (0)

  4. #264
    Player
    faq's Avatar
    Join Date
    Aug 2013
    Posts
    45
    Character
    Faq Aguilera
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Steve_UK View Post
    So your saying what? Regardless where you are in the map nandi will spawn? elsewhere? i state to differ in this sorry.

    The last few time's you have to be around the spawn area's are for the A ranks for nandi to spawn (i've always been doing the minion roulette because im used to it) , next maintanence ill try to just run around.
    I'm saying you don't even have to be in the map, and it will even spawn regardless of if players are even logged into the server (we literally know this to be a fact since it has actually happened).

    If you don't think it is possible for an S rank to spawn without people around Laideronette's trigger straight up defies that. There is no player interaction required whatsoever in spawning Laideronette. We believe this is the case for both Nandi and Garlok as well.
    (0)

  5. #265
    Player
    HiryoRandgris's Avatar
    Join Date
    Aug 2014
    Posts
    16
    Character
    Hiryo Randgris
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by faq View Post
    We know for a fact (but only due to spawn during inability for PCs to login) Nandi spawns without player interaction. Literally nobody has done minion spam/walk or even had minions out in ULN for the past 15 kills, at least.
    Please share the method of confirming this for 15 kills.
    Im going to assume its something like, at the time the window opens:
    1) /sea the zone, if your and your party are the only people in the zone, proceed to step 2
    1b) check every mining bot, atma farmer, gatherer bot, legit players, etc for minions or chocobos
    2) Park yourself and other players on the spawn locations.
    3) Spam /sea and/or watch the zone entrances/exits/aetheryte/log-ins to make sure not a single person hit that minion roulette button or entered the area even briefly with a minon or chocobo.
    4) Continue cycling through 1-3 until Nandi spawns.
    *5) If maintenance occured, be sure the window opens while players absolutely cannot log in. (meaning you know for a fact that the spawn timer is at XX time and you know for a fact that nothing is happening in this zone while you and your team are unable to log in). /sea the moment the server kicks you off, assuming all players are kicked off at the same time with absolutely no exceptions. /sea the moment you get in, assuming no player could log into the zone before you and perform an actions (assuming zoning in is also not an action).
    *6) Also Performing a test where noone on the server is to enter the zone at ALL until Nandi spawns.

    Also, I think the word confirmed is being thrown around a little too much in this thread.

    Edit: added test #6
    (0)

  6. #266
    Player
    faq's Avatar
    Join Date
    Aug 2013
    Posts
    45
    Character
    Faq Aguilera
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    Quote Originally Posted by HiryoRandgris View Post
    Please share the method of confirming this for 15 kills.
    Obviously, you can't confirm any of this for any spawns. However, I've observed enough and they're consistent enough that it has led me to the conclusion that it is a timed spawn.

    Also, Garlok is the better example considering how consistent it is without a known trigger. But feel free to continue to spend all that time spamming minions. Literally nobody who hunts on Gilgamesh bothers anymore because it always has spawned within 49-56 hours after the last time it was spawned.
    (0)

  7. #267
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by faq View Post
    Obviously, you can't confirm any of this for any spawns. However, I've observed enough and they're consistent enough that it has led me to the conclusion that it is a timed spawn.

    Also, Garlok is the better example considering how consistent it is without a known trigger. But feel free to continue to spend all that time spamming minions. Literally nobody who hunts on Gilgamesh bothers anymore because it always has spawned within 49-56 hours after the last time it was spawned.
    You cannot ensure that no one, within a 7 hours range, entered the map without minions or that no one summoned companions. Upper La Noscea is not a dead zone, it has too many passers-by during a 7 hours window, mainly people farming atmas and people doing alexandrite maps.

    The fact that you are also on a populated server makes it even harder to believe.

    And I'd agree that Garlok could be a good example, but whatever happens with Garlok means nothing for Nandi.

    I think the most qualified people for testing any of this are those in low population servers, you can reduce drastically the amount of coincidences and, if the server is organized, could even control some tests with little external influence.

    I think someone from Zalera posted earlier, perhaps they could help. Mateus is also a low pop server, if Steve Uk learns that correlation does not equal causation and perform many tests instead of quickly jumping to conclusions he could also be a valuable help here.

    EDIT: Actually, Steve_UK can you link your server's hunt tracker session?

    I wonder if we could get hunt tracker sessions of Japanese servers.
    (0)
    Last edited by Alukah; 10-11-2014 at 02:53 AM.

  8. #268
    Player
    faq's Avatar
    Join Date
    Aug 2013
    Posts
    45
    Character
    Faq Aguilera
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Alukah View Post
    You cannot ensure that no one, within a 7 hours range, entered the map without.....
    Yes this. Also, guess what. I literally don't care about Nandi and Garlok whatsoever anymore. They spawn consistently enough for us, regardless of people doing things or not, that it makes no difference what I put on our sheet as the theory. They always show up. That's enough for me to not care, let alone spend time trying to prove theories that can't be proven.

    I'm just going to ignore everything here until somebody can figure out how to spawn the golem consistently. Thanks!
    (0)

  9. #269
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Sounds like you are very interested in constructive theorycrafting.

    /sarcasm
    (0)

  10. #270
    Player
    faq's Avatar
    Join Date
    Aug 2013
    Posts
    45
    Character
    Faq Aguilera
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Alukah View Post
    Sounds like you are very interested in constructive theorycrafting.

    /sarcasm
    Yea, I've not had a hand in any of the constructive S rank theories.

    (this is also sarcasm - ask Brontes)

    I'm interested in it for ones that we don't have spawn every cycle. The ones that do, what's the point? Honest question.

    If your server doesn't have Nandi and Garlok spawning at least once every 56 hours then I could see the necessity of working theories for them, otherwise I just simply don't understand why it matters.
    (0)
    Last edited by faq; 10-11-2014 at 03:12 AM.

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