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  1. #1
    Player
    Amberion's Avatar
    Join Date
    Sep 2013
    Posts
    499
    Character
    Amberion Eurelt
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    You have to wonder about the mentality of people thinking a week to get something, isn't newbie friendly.

    You have to wonder how we used to have no problem with advanced jobs in FFXI or DK in WoW.
    (4)

  2. #2
    Player
    Dhex's Avatar
    Join Date
    Aug 2013
    Posts
    1,006
    Character
    Jadus Salaheem
    World
    Ultros
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Amberion View Post
    You have to wonder about the mentality of people thinking a week to get something, isn't newbie friendly.

    You have to wonder how we used to have no problem with advanced jobs in FFXI or DK in WoW.
    Devs. had players that actually devoted some time to play their games back then; now people just complain they haven't got time for a monthly service they pay for.

    (lol)

    Honestly - I was for locking Ninja behind 2.2 to give new people time to play Rogue 1-50 as a class and learn it's lore/mechanics before they had a change to the expanded arsenal a Job crystal brings with it. Which honestly would've made it the first actual "advanced Job" of FFXIV.

    Instead;
    Week 1/2 = Everyone decides to pick up Rogue/Ninja
    - Huge DPS influx
    - Dungeon Queues slow to a crawl
    - People complain about the Duty Finder & start face rolling F.A.T.E
    - Narutards everywhere with chat log emotes
    Week 2/3
    - Nobody really learns the Job
    - Complain it's too OP/Weak/etc.
    - People don't know how to build their _____ for Ninja (Stats/Gear/Rotation)
    Week 4/5
    - People finally start figuring out Ninja (Stats/Gear/Rotations)
    - Either OP/Weak or X ability will be broken in some fashion
    - Ninja will have at least 1/2 useless cross-class abilities
    - Complaining complaints of complainers complaining
    Week 5
    - Foam mouth gurgle gurgle
    (1)
    Last edited by Dhex; 10-10-2014 at 04:39 PM.

  3. #3
    Player Dwill's Avatar
    Join Date
    Sep 2013
    Posts
    915
    Character
    Elenath Lanthir
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Dhex View Post
    Snip
    The thing is that a huge amount of players wanting to play Ninja are already past 2.2 so even if you would have locked it behind it, your queue would still be really terrible and all those little Week 1/5 description you made would have happened anyway. Forcing a player to have at least one max level of another character to have access to another is terrible design.
    (1)

  4. #4
    Player
    Dhex's Avatar
    Join Date
    Aug 2013
    Posts
    1,006
    Character
    Jadus Salaheem
    World
    Ultros
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Dwill View Post
    The thing is that a huge amount of players wanting to play Ninja are already past 2.2 so even if you would have locked it behind it, your queue would still be really terrible and all those little Week 1/5 description you made would have happened anyway. Forcing a player to have at least one max level of another character to have access to another is terrible design.
    That's just a matter of opinion.

    Mine is obviously not the same as yours.
    (1)

  5. #5
    Player
    Omegakiyohime's Avatar
    Join Date
    Aug 2013
    Posts
    437
    Character
    Sasch'a Maruhime
    World
    Leviathan
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Dhex View Post
    snip
    This would have/is going to happen any way. A vast majority of people are past. What does playing playing solely as a Rogue from levels 1-50 actually achieve anyway? You learn how to play a class without rotation defining abilities? Rogue lore also stops at level 30.
    (0)
    Last edited by Omegakiyohime; 10-10-2014 at 08:52 PM.

  6. #6
    Player
    Phyllo's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    786
    Character
    Phyllo Tia'ristel
    World
    Phoenix
    Main Class
    Machinist Lv 77
    Quote Originally Posted by Dhex View Post
    Week 1/2 = Everyone decides to pick up Rogue/Ninja
    - Huge DPS influx
    - Dungeon Queues slow to a crawl
    - People complain about the Duty Finder & start face rolling F.A.T.E
    - Narutards everywhere with chat log emotes
    Week 2/3
    - Nobody really learns the Job
    - Complain it's too OP/Weak/etc.
    - People don't know how to build their _____ for Ninja (Stats/Gear/Rotation)
    Week 4/5
    - People finally start figuring out Ninja (Stats/Gear/Rotations)
    - Either OP/Weak or X ability will be broken in some fashion
    - Ninja will have at least 1/2 useless cross-class abilities
    - Complaining complaints of complainers complaining
    Week 5
    - Foam mouth gurgle gurgle
    Your sum up seems valid, except you forgot one thing, low level dungeons will become solo-able with 2.4 so there won't be queues issues (but people will still have no clue how to play the job that's for sure xD)
    (0)

  7. #7
    Player
    Dhex's Avatar
    Join Date
    Aug 2013
    Posts
    1,006
    Character
    Jadus Salaheem
    World
    Ultros
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Phyllo View Post
    solo-able with 2.4 so there won't be queues issues
    Do you have a link? I'm genuinely curious about this...
    (0)