Yeah Emulate was overdue in my opinon, but I said earlier... in some thread...

1 or 2 moderate changes would have been fine.
4 or 5 relatively extreme changes brutally kill the previous effectiveness in long battles.

Spirit Dart recast, No AOE Toggle, more redundant AOE spells, no THM healer, no Siphon MP

What some people herald as more strategic I see as more dumbed down and watered down than ever.

I'm beating a dead horse with that, though.
If I have to explain 1 more time how many things I did in end-game strategies compared to the 2 things I do now (heal & manage MP, which mostly means doing nothing) my rationale brain functions may explode violently.