Page 4 of 8 FirstFirst ... 2 3 4 5 6 ... LastLast
Results 31 to 40 of 78
  1. #31
    Player
    ShiloEET's Avatar
    Join Date
    Oct 2013
    Posts
    185
    Character
    Nykova Williams
    World
    Balmung
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Dyne_Fellpool View Post
    I think I'd actually prefer it if the lvl cap stayed at 50, and the iLv just continued to increase. iLv pretty much accomplishes the same thing anyway.
    Long-term, it makes it easier for new players to get into the game and get to endgame without such a daunting amount of lvls to plow through.
    My problem with an idea like that is that i'm looking for the opportunity to spend more stat disbursement points.
    (0)
    I don't think anyone can stop me anymore, except for god"...

  2. #32
    Player
    Alberel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,852
    Character
    Alberel Lindurst
    World
    Phoenix
    Main Class
    Summoner Lv 70
    Quote Originally Posted by ShiloEET View Post
    Also, since patch 2.5 is still planned before 3.0 That means we can expect 2.5 in March/April 2015. So the expansion pack may be released in Quarter 3/4 2015?
    We get a patch roughly every 3 months. 2.4 is scheduled for end of October. 2.5 therefore would be January... given that 2.5 is the final patch before the expansion the exp pack would likely be released no later than April 2015. I don't know why people keep assuming it'll be end of next year. The current release schedule is pretty easy to work out.
    (6)

  3. #33
    Player
    abzoluut's Avatar
    Join Date
    Sep 2013
    Posts
    798
    Character
    Abzoluut Abzoluut
    World
    Odin
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Nutz View Post
    I'd actually expect that the expansion will usher in a quest to upgrade your Supra (or whatever it is at that point) yet again to be level appropriate. Quite possibly the same for relic weapons too.
    They mentioned one would not need to clear primals/Coil etc to enter new content in 3.0. I would not be consequent if this would not apply for craft/gather stuff. I too wonder what decision they'll make.
    (0)

  4. #34
    Player
    Legendlives's Avatar
    Join Date
    Aug 2013
    Posts
    40
    Character
    Legend Pendragon
    World
    Gilgamesh
    Main Class
    Gladiator Lv 100
    Im going with 25 extra levels.
    (0)

  5. #35
    Player
    f3re's Avatar
    Join Date
    Jul 2014
    Posts
    20
    Character
    Cultural Reference
    World
    Behemoth
    Main Class
    Armorer Lv 50
    Quote Originally Posted by LadyVal View Post
    That's strange, how are summoners going to get all of their egis if we all only get one new ability? I know they said every class is being updated the same in terms of amounts of new skills and they probably don't want to give every job three or four (depending on if they would give a Mog-egi) new skills, but I personally think it'll slight summoners if for whatever reason they can't summon each of the primals as an egi. Though I think they did say summoners and scholars are getting the biggest changes when the expansion hits.

    .
    I am willing to bet Summoners will not be getting all the egi from primals. I foresee 2 added egi, Levi and Shiva. I very much doubt there will be a king mog or ramu egi.

    So I would say 10 level addition is about right.
    (0)

  6. #36
    Player Bruiser_Cruiser's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    173
    Character
    Skeeter Valentine
    World
    Goblin
    Main Class
    Conjurer Lv 53
    Quote Originally Posted by DefendPopPunk View Post
    I'm guessing it's going to be 10. Not for any special reason other than because it sounds like a solid number.
    Kinda feeling like 10 as well. BTW, Love your sig. ADTR some good stuff.
    (1)

  7. #37
    Player
    ShiloEET's Avatar
    Join Date
    Oct 2013
    Posts
    185
    Character
    Nykova Williams
    World
    Balmung
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Alberel View Post
    We get a patch roughly every 3 months. 2.4 is scheduled for end of October. 2.5 therefore would be January... given that 2.5 is the final patch before the expansion the exp pack would likely be released no later than April 2015. I don't know why people keep assuming it'll be end of next year. The current release schedule is pretty easy to work out.
    Are the patches every 3 months? For some reason i thought it was longer.
    (0)
    I don't think anyone can stop me anymore, except for god"...

  8. #38
    Player
    Xystic's Avatar
    Join Date
    Oct 2013
    Posts
    734
    Character
    Belcross Panda
    World
    Famfrit
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by ShiloEET View Post
    Are the patches every 3 months? For some reason i thought it was longer.
    Yes they are about roughly every 3 months.
    (0)

  9. #39
    Player
    Fornix's Avatar
    Join Date
    Aug 2013
    Posts
    645
    Character
    Fornix Amygdala
    World
    Odin
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by ShiloEET View Post
    Are the patches every 3 months? For some reason i thought it was longer.
    It is. Their intention is every 3 months, but usually it turns into around 110 - 120 days. So somewhere May - June 2015 would be more likely for the expansion pack to his if that pace is kept up. With in that case it still being fresh directly prior to E3 may not be a bad thing either.
    (0)

  10. #40
    Player
    HakuroDK's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    2,052
    Character
    Kinnison Cooke
    World
    Malboro
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Fornix View Post
    It is. Their intention is every 3 months, but usually it turns into around 110 - 120 days. So somewhere May - June 2015 would be more likely for the expansion pack to his if that pace is kept up. With in that case it still being fresh directly prior to E3 may not be a bad thing either.
    I think the patch delays thus far have been attributed to things like developing the PS4 client, the Chinese client, and the DX11 client in sequence. Once everything is finally uniform, I'm sure that the development time between patches will drop.
    (0)

Page 4 of 8 FirstFirst ... 2 3 4 5 6 ... LastLast

Tags for this Thread