yea i get it, still strange to have more delay it seems in fights over dummy not sure why, same thing when i try brd on dummy and ST or primals etcFireweaving isn't a DPS increase unless it both procs and the proc crits. Which is a statistically low chance.
What Fireweaving is useful for is extending the amount of time you have to move at the end of a cast very slightly while getting off a oGCD effect that you were going to use anyways, when applicable.
Like...
last fire > Swiftcast (FS proc) > Flare > Convert > use FS proc
The swiftcast was used to fireweave without doing anything especially different. And during this whole time you're using instant-casts so you can move freely. This is an extreme example though.
i was able to get 2CD in between gcd but in fight there is always delay which is annoying
If by Fireweaving you mean doing a Firestarter check with an oGCD, I'm unsure how you came to the conclusion it's only a DPS increase if you proc + crit. Here's how it plays out:Fireweaving isn't a DPS increase unless it both procs and the proc crits. Which is a statistically low chance.
What Fireweaving is useful for is extending the amount of time you have to move at the end of a cast very slightly while getting off a oGCD effect that you were going to use anyways, when applicable.
Like...
last fire > Swiftcast (FS proc) > Flare > Convert > use FS proc
The swiftcast was used to fireweave without doing anything especially different. And during this whole time you're using instant-casts so you can move freely. This is an extreme example though.
Final Fire + .5s Surecast. If you get a Firestarter you do 1500~ damage with chance to crit, no strings attached. If you fail you lost .5s, which may or may not be a negative influence on your UI3 timing.
Final Fire without oGCD. If you get a Firestarter, you now not only HAVE to wait until you have 2 ticks of MP, via say a Thunder + B1 or even waiting a bit if you got particularly bad timing on the first tick, but the Firestarter will do 1050~ with a chance to crit. This also requires Transpose, an oGCD that takes even longer than Surecast to apply.
So you have 4 scenarios:
1. Weave + get = highest DPS regardless of crit, 40% chance for this to happen, costs an oGCD's worth of time with high gains
2. Don't weave + get = Small DPS increase over normal but small indeed because of the requirements needed for this to do good damage, costs an oGCD's worth of time + forced wait time or two attacks
3. Don't weave + don't get = neutral, costs nothing
4. Weave + don't get = small DPS loss but a minor loss, costs an oGCD's worth of time with no gains. 60% chance of this happening but the loss is so minor compared to the gain I think it's worth it.
In conclusion, it actually takes more time to get less DPS if you get a Firestarter on a non-weave. If this isn't what you meant by weaving, ignore the above.
Last edited by Sleigh; 10-04-2014 at 08:58 AM.
...It's right on Puro's sheet.
Using one of the the listed HA BiS (490 speed, Apkallu Omelette), punched into the fireweave table, you get:
Weave Result (5th Fire Weaving)
Fail (60%): -5.5 potency
Success (40%): +0.9 potency
Success (Crit): +17.4 potency
Since it is more likely to fail, it's bad to do it as much as possible. Every fire weave you check and fail in the rotation is another (whatever fail's loss is for your SpS) loss.
Last edited by SeraviEdalborez; 10-04-2014 at 09:04 AM.
XI: Zeroblade, Titan Server
That says it's a DPS increase if you succeed though, contrary to your statement above.
A very slight one. Given that it's the statistically less likely outcome. I didn't think I had to elaborate on that.
I mean, if you think it's worth using for that reason then you should always use Scathe in UI3 filler instead of Blizzard 1.
XI: Zeroblade, Titan Server
the video he referenced was me demonstrating the fireweave, in it I simply show how to do it and state two sure things: 1 always use thunderclouds to fireweave, and 2, fireweave on the last cast as it often adds up as a positive in the long run. I made a video to clear up confusion on how to actually use the technique but I havent really floated it around much, may as post it here now though.
https://www.youtube.com/watch?v=tpeNw9KWOB8 if you want to watch it see what I said or w/e.
and thanks for the nice words![]()
Player
The Fire Weaving Page will be updated soon. I just realize you can't really compare Fail/Success Weave by rotation (FW and non-FW box currently have different total cast time as well as incomplete without Bliz and Thunder and they do fluctuate a bit), but I'll break it down cast by cast to show PPS increase/decrease per X time.
Ultimately, you'd want to go by the Fire Weaving chart on Calculator page because that accounts for all probability and other factors. The main goal on FW page was to find out the best possible time to weave, which is the last Fire I before Bliz III at 40%. Though the best weave would be in-between Fire I #1/2, 2/3, or 3/4 but it has 10% chance RNG-wise.
With perfect RNG (60% fail, 40% success), Fire weaving would actually pulls ahead non-weaving by (1.23*4) - (0.80*6) = 0.12 DPS (+2.64 DPS if all crits) overall.
There's really no reason to aim for BiS right now with Nexus with 2.4 coming out in less than a month (granted you have T9 on farm already). So, if you're semi-poor like me, I'd put in random cheap materia's to complete my novus and farm light/alexandrite until 2.4 comes out then modify it later to tackle and match BiS for new content.
I'll try to have everything updated around Wednesday.
Stay safe until then.
Puro, would you be able to go into the math for a 6 Fire rotation? Stouter Taru posted this in another thread:
There is also this testing also:
http://www.bluegartr.com/threads/119...=1#post6203293
Have you done any testing with regards to this?
Thanks for the updates.
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