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  1. #11
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Healing while in CS as WHM is MP inefficient, time inefficient, and DPS inefficient. You really shouldn't do it. If you've got such a fear of overhealing, tell your tanks to stop sucking by Flashing/Overpowering more, PUG or otherwise; if they can't hold aggro from reasonable healing they can't hold from DPS actually playing well.
    (1)

  2. #12
    Player
    Zanika's Avatar
    Join Date
    Oct 2013
    Location
    Coeurl
    Posts
    24
    Character
    Zanika Voidessia
    World
    Coeurl
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Ignnis View Post
    Any healer should never be healing with clerics on.
    While that statement is true in most situations, an ilvl 65+ WHM healing in a lvl 17 dungeon is different. Dispite the down leveling system, we still heal too much with CS off. At which point, we use it to help balance our builds. I myself perfer not to use CS at all but, having helped new players several times, I can see why people would want to spice things up alittle. The only problem I've seen with this approach is when low level CNJ's try to do it. Other than that, untill someones health drops below 35%, I say, let them do whatever they want.
    (1)

  3. #13
    Player
    Madoka's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    561
    Character
    Ayukawa Madoka
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    While I was leveling WHM I only had to pop out of clerics for a few seconds to heal and could dps in most pulls. Then I got regen and only needed to pop out of clerics to refresh it and maybe case a cure to top the tank off. There's no reason you can't be dpsing if you're capable of stance dancing well enough. I probably looked like I had clerics up the whole time to anyone in my parties but I'd only heal with it up if I misclicked or forgot to turn it off.
    (2)

  4. #14
    Player
    Samsta's Avatar
    Join Date
    Dec 2013
    Posts
    331
    Character
    Amael Yuki
    World
    Shiva
    Main Class
    White Mage Lv 80
    I dps a lot during dungeons because lots of people are overgeared and it feels stupid just standing there when you could dps. I never heal in cleric stance though, I juggle it on and off without any problems.

    The only place where I could think of doing this are the very first dungeons, where cure heals half the health of the tank at least in my case, I still would not personally do it there either.
    (2)
    Last edited by Samsta; 10-03-2014 at 09:03 AM.

  5. #15
    Player
    Anova's Avatar
    Join Date
    Oct 2011
    Posts
    861
    Character
    Deneb Algiedi
    World
    Leviathan
    Main Class
    Astrologian Lv 70
    It depends on the dungeons, but conjurers can heal reasonably well in cleric stance for the lv.15-18 dungeons, assuming the tank can maintain enmity and is properly geared (many tanks starting out will not know that GLD/MRD gear is different from GLD/MRD/LNC gear the first time through). Conjurers should get in the habit of changing stances as soon as possible, but it is entirely feasible for them to heal the tank in cleric stance early on (especially if they are a WHM and overgeared).

    After those first 3 dungeons though, it becomes more difficult. Especially with poison status effects and more burst damage from enemies. If you are using potions and relying on a BLM/ACN's physick to keep you up, something is wrong. It's up to the healer to recognize when a tank isn't geared or experienced enough for the dps tactics to work and increase healing (at least until enough mobs die where they can dps).
    (0)

  6. #16
    Player
    Shyluv's Avatar
    Join Date
    Aug 2013
    Posts
    652
    Character
    Ahraliah Moon
    World
    Mateus
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Sleigh View Post
    Healing while in CS as WHM is MP inefficient, time inefficient, and DPS inefficient. You really shouldn't do it. If you've got such a fear of overhealing, tell your tanks to stop sucking by Flashing/Overpowering more, PUG or otherwise; if they can't hold aggro from reasonable healing they can't hold from DPS actually playing well.
    In high to mid level dungeons, yeah. Low level, it is fine. In Toto-rak I heal tanks for as much as a level appropriate healer does, with CS on and never get to half mp. Even if the tank doesn't have an issue with my over healing, staying in CS and healing and DPSing has been much faster than standing there waiting for the tank to lose enough HP so I can cure it back up.

    And it really isn't so much that the tanks who did lose hate, suck. In one instance there was a THM who was pulling and the tank kept hate from them, no problem. But after a third cure from me, I'd have one mob on me. Fourth cure, I'd have them all on me. For such a low level dungeon, even while synced, I have too much crit. So instead of healing for 200+ with a non crit, I'd crit heal for 300~400ish.

    But if I do it in CS, the party stays alive, I don't end up tanking, it's faster and I never reach even half mp.
    (0)

  7. #17
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Shyluv View Post
    In high to mid level dungeons, yeah. Low level, it is fine. In Toto-rak I heal tanks for as much as a level appropriate healer does, with CS on and never get to half mp. Even if the tank doesn't have an issue with my over healing, staying in CS and healing and DPSing has been much faster than standing there waiting for the tank to lose enough HP so I can cure it back up.

    And it really isn't so much that the tanks who did lose hate, suck. In one instance there was a THM who was pulling and the tank kept hate from them, no problem. But after a third cure from me, I'd have one mob on me. Fourth cure, I'd have them all on me. For such a low level dungeon, even while synced, I have too much crit. So instead of healing for 200+ with a non crit, I'd crit heal for 300~400ish.

    But if I do it in CS, the party stays alive, I don't end up tanking, it's faster and I never reach even half mp.
    The issue in your non-CS example is you're standing there waiting for his HP to drop, which doesn't need to happen. If you stay in CS and DPS until the tank's at 30% HP (or the equivalent of timing it so you heal him at 30%), un-CS, Cure 1, then reactivate CS between the cure and the recast time and DPS more, you do more total DPS because you minimize your heal time and maximize your DPS time. You're wasting GCDs by doing half strength heals twice as often.

    Stance dancing is usually not an impact on the GCD. You can stance dance at virtually no time loss between the .5s between a Cure's cast and the recast time, or after Aero or Regen, both of which are common points to stop DPSing or healing respectively.
    (6)
    Last edited by Sleigh; 10-03-2014 at 02:57 PM.

  8. #18
    Player
    Everdark's Avatar
    Join Date
    Feb 2013
    Location
    limsa lominsa
    Posts
    194
    Character
    I'zual Neverdark
    World
    Balmung
    Main Class
    White Mage Lv 60
    Any Damage being dealt by a WHM is gravy and should never be required.

    you play your class to heal, so if no one is eating floor you're doing your job and thats enough. If you feel comfortable enough to put out some DPS then great, I'm sure you'll help clear content 0.5 seconds faster.
    (9)

  9. #19
    Player
    Nicobo's Avatar
    Join Date
    Nov 2013
    Posts
    1,602
    Character
    Nico Nico
    World
    Goblin
    Main Class
    Alchemist Lv 70
    Quote Originally Posted by mdha02 View Post
    ...they said that they can heal just fine with Cleric Stance up. Which I know is not true...
    It depends on the tank... ^^;
    Think positive, if you the tank was not good, the healer could not do so.

    btw, I didn't mean it was appropriate, there should be a lot of time for swtiching on/off cs to optimize performance.
    Your experience was much better than I got a sch locked on me afk, and let the fairy heal.
    (0)
    Last edited by Nicobo; 10-03-2014 at 04:46 PM. Reason: add comment

  10. #20
    Player
    Ignnis's Avatar
    Join Date
    Aug 2013
    Posts
    541
    Character
    Ignis Inferne
    World
    Cerberus
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Zanika View Post
    -snip-
    The main reason I don't do it is because I just think its faster to come out of CS heal once or twice then pop it back on rather than heal 3+ times and burn more mp. Another possible reason is I learned through watching other players, when I started tanking if I was on my healer id watch what the tanks did, when they popped cds, where they pulled bosses, how they positioned them, their rotations etc and Im afraid someone else in the group might be like me and think CS while healing is A-ok when its not ._.
    (1)

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