I feel like you've all missed the point here. Its just as TomTom1968 explained. Sure you can spend hours spiritbonding and getting materia's (most of them not the materia you're after), but if it takes you anywhere from 10-40+ breaks to meld one slot and the success chance lowers everytime... it becomes extremely frustrating. New players are overwhelmed by the process and players who have this all done easily craft and/or flood the markets with items, making it hard to regenerate gil which in turn makes crafting seem even more frustrating to new players since they spend too much for such little return.
I actually have a spreadsheet page printed off right now so I can keep track of my melds per craft (and yes, I am doing the materia's in order of costliness). As of this morning I managed to nearly max materia my LTH and WVR classes. They are just missing craft + 1 on legs and feet each now. It took me 2-3 months to do this already. Having started with the accessories first back in the day. (Which I might add, two or three of my accessories now have dodore replacements so I'll have to go back and do those AGAIN at some point too now). So at this pace, getting them all materia'd will take a year, if not more. Whether I buy or spiritbond for materia's will be irrelevant to the time it will take, since I have done both as it is. I unfortunately, don't have large amounts of time to waste spiritbonding on a day to day process due to "real-life" obligations. All Im asking is that SE ease the materia-ing process some. Or just take away the success percentage chance entirely since it's really not necessary. In fact, people might buy and meld more materia's to various gear (thus generating more sales on the MB) if they didn't have to be in constant fear it will most likely fail and they just wasted precious time and/or money.
It's either that or SE should start giving crafters some gear options for every slot that dont require materia's. They started with Artisan's spectacles, but they should really continue this trend, but also give players who want BiS options to have slightly more superior melded versions or something. I say this because if its going to take the average person an entire year or more to get to where current crafters are now, they'll just not bother since they'll always forever be behind and struggling to catch up.
Update: Crafting is just the worst... I finally got to the point where I can craft Hard Hippogriff Leather for my Master recipes... Found out I need 45x philo items to make the 5HQ 2 star leathers (provided I HQ). Each Animal Fat is 2,500 GC seals or pure luck drops in dungeons. To get Artisan spectacles/new tool, I need to get the master recipe(s)... Well add another 4 months of time to that year. since that's how long it will probably take me to get all the master recipes if I do it myself and not buy the HQ leathers, silks and stuff on the AH. All that so I can just START to get my specs/upgraded tool.